Fuse
Are they any other programs similar to this one?
Anything similar on the market?
Last edited by 𝓩 𝓮 𝓽 𝓻 𝓮 𝓷; Dec 11, 2015 @ 1:02pm
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Showing 1-14 of 14 comments
Decendent Maxwell Dec 11, 2015 @ 4:01pm 
CC FUSE :P
Azure Zero Dec 11, 2015 @ 4:43pm 
Yes, there are, but each with a pro and con.
List them
Azure Zero Dec 11, 2015 @ 5:10pm 
Daz, poser, 3D morph, CC Fuse, Make Human, etc.
Sgt. Pepper Dec 12, 2015 @ 5:22am 
Originally posted by Azure Zero:
Daz, poser, 3D morph, CC Fuse, Make Human, etc.

Not sure if 3d morph is a good way to go yet. They way they sell packs it could get very expensive. Of course if they do deliver on allowing users to create content it will be great
LimbaZero Dec 12, 2015 @ 8:02am 
I think Morph 3D is meant to be used in Unity (Morph Character System). These models uses DAZ Genesis 2 skeleton. In about section they say to be same persons that are also running DAZ. (3D reasonalbe. 50 usd for almost all DAZ gen 2 female content (morphs) and same 50 for male content. Clothes and props separatetly as character kit). Light version (free with 70 morphs) kit available in Unity store.

With DAZ you need separated Game dev lisence if you want to use DAZ models in 3d game. 2D prerendered images and video are OK with initial lisence. When they done Genesis 3 skeleton they fixed some Genesis 2 problems in 3d games. (2D reasonable cost (models), 3D Hi cost (additional lisence + models)

Poser Pro 11 now also include gamedev license for bundled assets.

MakeHuman. It's like Fuse +(CC) but I hope that they have better textures. (Free)
Last edited by LimbaZero; Dec 12, 2015 @ 8:19am
wizaerd Dec 13, 2015 @ 8:01am 
Just out of curiosity, I own Fuse here on Steam, but I'm also an Adobe CC subscriber. Is there any real differences between this Fuse, and the Adobe CC Fuse? Any difference in functionality or assets? I know the Steam Fuse now has (or did) unlimited autoriggings, what about the CC Fuse?
LimbaZero Dec 13, 2015 @ 9:42am 
I'm not sure if they will include Fuse 1.3 characters to final Fuse CC release. Now only A versions are inluded in CC preview from 1.3 (Missing elf and female zombie). Also there are 5 new scanned male and female character in CC.

I hope they are keeping this unlimited rigs for Fuse

Edit:
I haven't tested to move characters 1.3 to CC by ceating character and export. then just import it to CC.

Also there are few less clothes compared to 1.3.
Last edited by LimbaZero; Dec 13, 2015 @ 9:45am
Daveo Dinkum Dec 14, 2015 @ 5:59am 
Originally posted by wizaerd:
Just out of curiosity, I own Fuse here on Steam, but I'm also an Adobe CC subscriber. Is there any real differences between this Fuse, and the Adobe CC Fuse? Any difference in functionality or assets? I know the Steam Fuse now has (or did) unlimited autoriggings, what about the CC Fuse?
The Steam Fuse 1.3 and Adobe (CC) Fuse as you would expect, do share many of the same features and navigation.

But Adobe's newer version of Fuse does have improvements, like fixing the hair and hat meshes from clipping when they were used together.
You can with Fuse CC also make small physical adjustments to the meshes and reshape them.
(It's just a pity that Fuse CC save files don't currently remember those mesh changes when the file is reopened later.)
Fuse CC also now has the option to export textures, which is great.

On the downside...
Adobe have fully-loaded Fuse CC to promote Adobe products, and it installs a multitude of background Adobe programs that are all using up your system's resources at the same time.
I checked my Task Manager because my PC was running slow, and was shocked at just how many Adobe atuomated services were running in the background, even though I wasn't using any of their products at the time.
Another problem with Fuse CC is right now, is it only has a fraction of the clothing/hair/texture content that comes with Fuse 1.3, and most of what it does have was just copied over from Fuse 1.3 anyway.

I like the new features in Fuse CC but it's runs much slower than Fuse 1.3 and you are more limited by it having far less content than V1.3
To be honest, I have conflicting feelings about Adobe's Fuse CC over Fuse V1.3 because their pro's and con's kind of balance out evenly right now.
(But I am genuinely annoyed at all of the extra unwanted junk that automatically comes with the Adobe download.)



Last edited by Daveo Dinkum; Dec 14, 2015 @ 6:01am
Derzo Dec 17, 2015 @ 3:57am 
MakeHuman is really similar. Try that one out
Decendent Maxwell Dec 18, 2015 @ 3:27am 
MakeHuman Sucks :P
ZeroDeluxe Dec 20, 2015 @ 4:01pm 
Daz3d has some really great tools and addons for this some free some not so free, but probably the most powerful tool of this type.Caution there is a heavy learning curve even for experienced 3d modelers.
zaher Dec 26, 2015 @ 6:26am 
Makehuman but it really sucks
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Date Posted: Dec 11, 2015 @ 1:02pm
Posts: 14