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Daz does have a Z-brush bridge plugin.
It used to be called Manuel Bastioni Lab but Manuel discontinued working it in November 2018 and stopped with version 1.6.1a. The project was forked and some developers from the Community picked it and continues to work it now with the latest version being MBLab 1.7.8.
https://mblab.dev/download/mb-lab-1-7-8/
Other than FUSE, Make Human and MBLab, you're looking at commercial programs like those from iClone that can run from hundreds to thousands of dollars (plus what you pay for any type of add-on to the base programs).
Does MBlab free for commercial purpose?
The AGPL can be an obstacle in case someone wants to create a closed source game or closed source 3D models using 3D characters made with MB-Lab because the AGPL will propagate from the base models and from the database to the output models.
https://mblab.dev/license/
(So if you're making a closed source game, it could be a problem.)