Baldur's Gate II: Enhanced Edition

Baldur's Gate II: Enhanced Edition

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UknowitsE Sep 15, 2023 @ 1:22pm
about the slayer form
does anyone else think the slayer form is weak? I always did, and I actually just looked up the stats for it and it confirmed what I had thought, maybe if you are playing a mage it would be nice to have a back up i guess, kinda like an "o crap" card to play.
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Showing 1-12 of 12 comments
kaiyl_kariashi Sep 15, 2023 @ 4:40pm 
it's alright.

it basically turns you into a lvl 20 berserker with 25 strength with even more magic resistances regardless of your class combo.
Kel'Thuzad Sep 15, 2023 @ 4:56pm 
It's greatest use is keeping your reputation average when playing an evil party ^^

But it's also pretty handy as a mage in fights where your spells aren't likely to to be effective. Seems to hit quite reliably and always do some elemental damage (similar to Flail of Ages), which is good for interrupting enemy casters.
Last edited by Kel'Thuzad; Sep 15, 2023 @ 4:57pm
Wicket W. Warrick Sep 16, 2023 @ 5:29am 
Originally posted by UknowitsE:
does anyone else think the slayer form is weak? I always did, and I actually just looked up the stats for it and it confirmed what I had thought, maybe if you are playing a mage it would be nice to have a back up i guess, kinda like an "o crap" card to play.
Have you done a simple research about all the abilities of the slayer?
More than giving you the higher stats in game (magic weapon +5, 25 strength, 25 dexterity, Thac0 0, AC boost,...), and the best immunities (magic resistance, ridicoulous saving throws, projectile, fear, imprisonment, stun, confusion, level drain... ) what should he have?
And all at will, no use limitation except the rep lose that can be fixed paying money (that you should have at will at this point of the game),

It depends on the class you are confronting him with, the way you play the game (powergaming or not) and how well you use him. But Not because any combo is even near to him, but because, for how the game is designed, at the level you should have when you get the slayer transformation, many class are already overpowered for the enemy that you can encounter. A berserker 9 mage X can finish any encounter in a few round. You don't need the slayer form, but this form is still a stronger fighter than the B/M.

Furthermore that's the story importance of the transformation and the choice to do it or not from a roleplaying point of view.
Last edited by Wicket W. Warrick; Sep 16, 2023 @ 5:30am
UknowitsE Sep 16, 2023 @ 7:05pm 
The main thing that got me when i looked at the stats was the "set hit points to 100" that kind of thing just really gets under my skin, if you are running a warrior class you are almost definitely losing HP then, why didn't they just tell it to gain temporary 100 hp in addition to everything? If you're gonna call it a slayer, then lemme see some HP and hopefully some like 75% physical damage resistance also, make him a force of nature for 5 rounds. I guess I just like gibbing things. Maybe make him shoot fireballs from his eyes and bolts of lightning from his arse!
Wicket W. Warrick Sep 17, 2023 @ 6:25am 
Originally posted by UknowitsE:
The main thing that got me when i looked at the stats was the "set hit points to 100" that kind of thing just really gets under my skin, if you are running a warrior class you are almost definitely losing HP then, why didn't they just tell it to gain temporary 100 hp in addition to everything? If you're gonna call it a slayer, then lemme see some HP and hopefully some like 75% physical damage resistance also, make him a force of nature for 5 rounds. I guess I just like gibbing things. Maybe make him shoot fireballs from his eyes and bolts of lightning from his arse!
Or to set spiked trap at will. Or to cast time stop. Or 20 APR. Or regen 10HP/round.
They could have given him a spell that destroy all the enemies at will while time is stopped. Or a power that make finishes the game immediately.

Look, if you don't see why the slayer is overpowered, it is simply because you dont' know how to play it. From a mechanical point of view is simply over-overpowered, if you don't see you're missing something in game mechanics.
Last edited by Wicket W. Warrick; Sep 17, 2023 @ 6:26am
Originally posted by UknowitsE:
The main thing that got me when i looked at the stats was the "set hit points to 100" that kind of thing just really gets under my skin, if you are running a warrior class you are almost definitely losing HP then, why didn't they just tell it to gain temporary 100 hp in addition to everything?
100 HP is a lot also for warriors when you're accepting hit dice rolls on level up - rather than turning on "Max HP on Level Up" in the settings.

Yes, there are players, who don't spend hours during character creation, waiting for a roll high enough to get many attributes to 18+ AND strength to 18/9x. There's the Ctrl+8 console key shortcut to get 18/00 and all 18s, btw. Or also EEKeeper, if player feels like starting with demigod-like stats.

Yes, there are also players, who are intimately familiar with dual-classing but still prefer single-class or multi-class characters most of the time because of attribute requirements or level up goals.

Just accept dice rolls more often, and don't choose Insane difficulty or LoB mode. Play slowly, consider your steps carefully. I don't understand the perspective of starting with an overpowered character in the first game already instead of a level 1 weakling adventurer. If you don't want to meet any resistance whatsoever, enter the settings and toggle Story Mode to make yourself invincible.
BunnySuitStalin Mar 15, 2024 @ 2:50am 
2
it's just such a lame transformation, I'd have would have rather gotten a gear set, the cloak you get that gives invis is 10x better than this boring transformation especially with the fact durge, starts off as a sorcerer, I expected they intended you to play a spellcaster, why now do I need a transformation that completely gets rid off spellcasting and is ♥♥♥♥♥♥♥ in melee, just an hp wall that I don't need or want and you have to alter storylines to get it, absolute ♥♥♥♥, thank ♥♥♥♥ I did not buy this game.
6h0$t942 Mar 19, 2024 @ 7:09pm 
Its more powerful in Ascension, but yea vanilla its kinda a waste of time. Fighter mage with tensers maybe
Noodle Mar 20, 2024 @ 3:20am 
I always viewed the slayer as more of a story thing than a gameplay thing, myself.
rydz Mar 23, 2024 @ 7:37pm 
I dunno I'm having fun with my slayer monk.
Lordly Cinder Apr 16, 2024 @ 3:55pm 
Originally posted by rydz:
I dunno I'm having fun with my slayer monk.

Traditionally a master monk was the only thing that could beat the ravager. If you read the books. I should say the only thing that fought and won.
Last edited by Lordly Cinder; Apr 16, 2024 @ 3:55pm
6h0$t942 Apr 16, 2024 @ 7:20pm 
Originally posted by Lordly Cinder:
Originally posted by rydz:
I dunno I'm having fun with my slayer monk.

Traditionally a master monk was the only thing that could beat the ravager. If you read the books. I should say the only thing that fought and won.

I heard a whisper about how terribly the so called canon books ended. Some random guy you may or may not ever see in the games kills the "protagonist" and bhaal's powers go back to Cyric or some equally horrific stupidity.
Not worth the paper or bytes, game is better.

Ascension makes the slayer more formiddable. In vanilla slayer is mostly useless outside of warrior variants. A casters with Tensers is solid
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Date Posted: Sep 15, 2023 @ 1:22pm
Posts: 12