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What I'm getting at is that you set him free. Rejected his possible patrons. You chose the hard path, effectively turning him from an anti-paladin into a fallen (or in this case 'risen') anti-paladin. You SHOULDN'T get some powerful gameplay reward for doing the right thing. You're whole party probably got more experience for doing the quest that way and you got the 'good' character development for him. That fuzzy feeling inside should be reward enough.
Thou I would release him into the wild after doing so, since hes clearly as useless as a random peasant.
Thought it's cool that you *can* redeem him, I'd never bring the low-power version of Dorn. Plenty of goody-two-shoes characters that are quite good already.
It's funny how powerful he really is in BG1, by the way. No matter how hard I try, he is by far my biggest XP earner in the party. 19 strength matters a lot in that game. Perhaps less so in BG2, but still I'd hate for him to lose his function.
And as far as i read in the Beamdog forum it doesn't change his story in Throne of Baal much.
So its the ultimate win for an Evil group.
Also i read that there should be a really good black guard sword in watchers Keep somewhere (not sure where) which apparently he can't use if he is fallen.
Oh but he is such a Charming guy,Especially at Weddings :D
"ir'revrykal" +5
1d10 +5 ,+5 vs good creatures
immunity to charm
50% Dispel magic on each hit.
Blackguards only.
It IS a 2handed sword.
I was mixing up editions of D&D in my head.