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I'm sure that in Throne of Bhaal your THAC0 is 0 or better (below 0). So you hit someone with AC 0 in every attack (unless you roll 1). If someone has AC below 0 then it's harder to hit but your THAC0 is getting better too. So for another example, if someone has AC -10 and you have THAC0 -10, you hit every time (unless you roll critical miss which is 1 on dice you roll).
It's very hard to have better AC than -13 (ofcourse when you full buffed etc it is possible to have even - 20), but remember that THAC0 of your enemies is high too (or even equal to your characters). So if you have -13 AC and enemies have -10 THAC0, they hit you when they roll 3-20 on dice roll, which is ~ 85% chance to hit (just another example). Remember that enemies have classes too and gain the same bonus to hit as your fighters/paladins/rangers.
/sorry for my english
Or maybe I'm wrong and there is another new spoiler NPC like some sorcerer in first BG:EE?
That said, stuff like Stoneskin, Mirror Image, Prot. from Magic Weapons and summon spells will be your best bets when it comes to avoiding damage (tip: Mordenkainen's Swords can only be killed by pure Magic damage or Death spell). Or you could go for character who soaks all the hits with high Damage Resistance (Defender of Easthaven + Hardiness + Armor of Faith =85% DR).
Remember those pesky Adamantine Golems that'll take forever to kill? You can do the same.