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In my latest full saga playthrough, I replaced him with a custom character, a Berserker/Cleric named Minsc starting from CandleKeep. Though I felt guilty doing it. I just have to imagine his voice saying "Butt-Kicking for goodness!" as I move him around.
Unfortunately you'll realize quickly if you're good just how bad he is compared to every other companion.
I can't think of a single fighter I'd ever pick him over.
Oh, I can. Now, Korgan is simply the best tank going. Mazzy is also wonderful in her way. And even Anonmen can probably out perform Minsc, if you get his DEX some help. Keldorn is also useful, but needs more gear help to get to where Minsc's stats are and is just as limited in proficiency. And, of course, there is Sarevok when he comes along, who is just dang useful and a good story companion to boot!
However, there are some exceptions I can think of. Valygar has better DEX and can dual-wield katanas. But he is not as STR and had terrible AC. I am not sure the trade-off for backstabbing is worth it (and he is only #2 to Mazzy with bows.) And then there is Rasaad. He's not caster or rogue, so he is by default a warrior, and way worse than Minsc. And if we are going there, so is Wilson, who can't even used ranged weapons! I think I would take Minsc over any of these three. (Which is not to say I would take him over the first three or Sarevok!)
You mean, he has 2 free quickslots instead of three ? ;-)
And he is not weak. As Ranger he gains ability Fighters do not, and it is a matter of taste if you like them, better or worse.
How he come along as a starter Companion is all about flavour. He is destined to smack Vampires (Racial Enemy +4/+4) with a "certain" Powerful Mace(s). He is a Dual wielder naturally. He has a special version of the Rage Ability, not availible to any others and it last twice as long as Korgans - 2 turns instead of 1 turn.
Travel with Keldorn to "Cure" Minsc of the Berserk stage when he Rages, and you have a powerful ability to use vs a lot of though and bossy enemies.
That Minsc is buildt outside of the "powergaming" stucture i find a good thing. Just like Anomens "wasted" profs in Spears. It does not matter in the long run. Minsc has low Int, yes. But the game literally throws INT potions at you everywhere, and are you really going to fight Mindflayers without Boosting Int on your Tanks?
Korgan is a better Pure Fighter, yes, but Korgan cannot use Armour Of Faith with the Defender Of Easthaven. Therefore Minsc is a better Tank.
Fighters Start with 4 proficiencies, Rangers get 4 + 2, and stops at lv 34 instead of 40, so they both get 17 proficiencies. Thac0 is capped at lvl 20 for both classes. Rangers are more versatile and get to use a wider selection of weapons. Fighters are more focused on 1 or 2 weapons of choice with Grand Mastery. Both good things.
Rangers get 17 HLA's, Fighters get 21. The Tradeoff is Stealth, and Spells.
Sarevok also murdered your father and countless innocents and is a warrior willingly conducted into a dark order. His whole "redemption arc" is bullsht. Good for an evil party though.
saying that, I do replace him with Keldorn, as Keldorn's dispel magic strips every mage in the game to their undies, instantly. Plus he can use the holy avenger well. Minsc sadly bring nothing any where near as great as that to the party.
If you equip Minsc with the "Defender Of Easthaven in his off hand it will give you a +1 armor class bonus and a 20% damage reduction to all physical damage ( slashing, piercing and blunt damage). The flail is +3 to hit and does +4 damage. Then in his main hand equip him with Foebane +5. Foebane will give him a +1 to all saving throws and it casts Larlach's minor drain each time you hit the enemy which will do 2-4 extra damage to the enemy on each hit and heal Minsc 2-4 each hit at the same time. He will be hitting 7 times a round with improved haste so that's alot of healing and extra damage every round. Give him 3 pips in dual weapon and equip "Montollio's cloak" to get get rid of any negative effects with the off hand. His strength is determined by the equipment he is using just like anyone else and any Hitpoints he may be lacking are few and far between plus he is equipped with some minor spell casting that he can use to heal anytime.
Foebane isn't available until TOB but until then you can use the "Flail Of Ages" in his main hand which is the the most damaging weapon in the game. It gains free action if you upgrade it to +5 in TOB but at that point you will be able to use Foebane. Add his "armor of Faith" and "Hardiness" ability and he becomes a real tank. He does more damage and can last longer than Serevok if he is equipped properly. Minsc will get 9 attacks a round with improved haste while Serevok will be limited to 6 with two handed swords or halberds. Minsc will get a constant stream of healing and damage resistance while Serevok will get blasted. Serevok could use the same equipment setup but he already has pips in two handers and crossbows plus you might as well spread the best weapons in the game out around the whole party so it makes sense to let Serevok stay focused on the things he is good at.
The bottom line is that Serevok has 3 extra profiency points in the two handed weapons he wields and he has some extra HP. Minsc has more attacks per a round and his one handed weapons grant a combination of boons that are better than any two hander can give. He has the same HLA abilities but also armor of faith and healing spells that he can cast. He is most certainly not inferior to Serevok if you use him properly.