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also, in BG2, the first object you find is a ring of 18 charisma....
advice: make a fresh character with good dex in BG2, even though you have access to good thieves right from the start(not sure thats related, but yep, you were tired when asking, i didn t get the relation between your char and thieves)
oh , and please, for roleplays sake, make a fighter with some int, please, what good is a super fighter if he cant figure the difference between a sword and a mace....
So rather than lumping all my points into strength, it's better to spread them out, even for a fighter?
so 18+strength, 18dex 18const 4 int 6 wis 8 cha sure is a great build,it works
but then again...
when BG was first released(98) BG2 (2000), well...internet wasnt as fancy as it is now and original players just didn t min max, they just made a character they liked, without knowing what other players made/chose
the game was designed to allow you to have fun and succeed with a non perfect character, you don t need minmaxing to enjoy this game
so only requirements are for a fighter
-have decent strength(over 15), decent dex(over 15) decent const(over 15)(favour one of these to 18 of course to give him a little flavour) that leaves plenty of points for making up a credible dude who just doesn t hit like a brainless bull(is your fighter a woman s man? go good charisma, is he a smart calm fighter? go wisd or int etc...)
...just like you made in the first place actually
a mage needs high int, and decent const(because having 17 hit points on lvl7 sucks)
a cleric-good wisdom
etc...
to see where i m getting at, just have a look at the NPCs you meet, they all have flaws, even the best fighter has crappy dext, even a great cleric has good wisdom but sucky strength...
yet , they still do the job, don t they?
as i m the first to aswer, i have leisure to tell you
YOU DON T HAVE TO FEEL LIKE YOU HAVE TO MAKE A DEMIGOD(well actually you are one...but still)
crappy characters are enjoyable, more than super heroes
if you go fighter, this is what i find a decent build(+s mean that of course you can go higher, but base number is enough to have fun)
STR 16+
DEX 18(because i don t like to get hit, you can go lower if you like clumsy powerhouses, switch dex for strg)
CON 15
INT 10+(because man, i don t like playing idiots)
WIS 10+(same as int)
CHA, whatever you fancy, an ugly dude is funny
this is just my way of playing
to be objective, fighters just need high strength, high dext, decent const,the rest is useless(well int is usefull against mind flayers but that is just the worst reason to have good int, just because of one type of ennemy instead of personal choice)
there is a HUGE difference between 17 strgth and 18/87, it s huge
at 17, your character will be a decent , reliable party member who needs other companions
at 18/87, well, with 18 dext, you just solo the game...
see what you prefer
just know that a crappy 15/15/15/10/10/10 fighter doesn t not mean you won t be able to finish the game, know that you ll always find objects to get to 18 somewhere
know that a 18/95-18-18-5-5-5 fighter will be a hell more efficient but smewhat will pretty much twoshot about anything, leaving you to wonder why you bother with a party...
ok; im done, now, i ll let the horde of furious powergamers tell you how dumb i am^^
this is a roplepalying game and you are free to enjoy it your way, even your BG1 character is ok(though low dex is actually the worst choice ever for a fighter^^)
just have fun and don t read other people s advice
I guess I'd understand the roleplaying argument a little better for pen and paper (back when I played pen and paper, the stats were mostly for flavor), or if the game actually reacted to your stats a bit more. As it is, you hardly feel the difference between 3 and 25 charisma.
Oh and by the way, a good way to make an interesting party thief is to make it a multiclass. My most recent playthrough was with a fighter/thief, and I could backstab, handle traps and locks and fight on the front lines with no problem (in fact, stealth and traps made my fighter/thief deadlier than a plain old fighter). The thief class is quite crappy on its own but superb for multi- and dualclasses.
indeed, we all min max at some point, and my first BG1 char(fighter/mage sure did have 18 int 18 dext)god he was awfull...
Now I am wondering about fighter/thief multiclass, but then I'll have to leave poor Imoen out in BG2. :P
but in BG1, well espiecially for a newbee, you end up having a useless fool, he has few hp and no armor and...no spells and can t hit anything^^
as you gain levels, you get better , level4 spells really help, but since you only reach them at end game, well, you ve spent your time running away
Fighter/thief deals nearly as much damage as a pure fighter but can (at high levels) use more equipment and gets access to the most powerful ability in the game: Spike Trap.
Charisma does make a difference, while it doesn't give you dialogue options it effects "Reaction" stat in the character screen. This dictates the success/fail of selection some dialogue options...naming going places you aren't suppose to and lying to them about it...haha
Importing a character also means you don't have to deal with the hell of rolling a decent Str score on a fighter...getting decent 18/XX is a ♥♥♥♥♥. That book from BG1 gives me a nice 19...and 500 Carry weight is useful! Same with 19 Con...haha