Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The important part is that you're having fun. Don't worry about the min/max factor or powergaming (unless that's your thing, of course). Get into your character and try to see the story through their eyes.
Unless you have Edwin in party that altruistically (probably not) offer to go back to Akhlata by himself, you may find yourself without a way to bring all your companions back from spellhold and ending with the need to chose one to left forever there.
If memory serves me right, you can just go ultra evil banters and tell Imoen to screw herself, that you’re there just to hunt for Irenicus. She goes back pissed off if i’m not wrong, but if you don’t have the heart to follow these banters and end in the change character screen, anyone you left there (Imoen included) will be out of reach forever in BG2 (still summonable in ToB, but i never tested to see if it’s the same character or a new template one).
Yes, i know you can metagame it, but yoshimo in party is the core choice of the old devs to deal with it, sole exception being Edwin in party, whom for reasons no one knows offer to go back alone (and manage to).
How much underlevelled the NPC will be depends on how many sidequest you did before going to Spellhold and if you already played a part of watcher's keep or not. Considering to play with a RP approach, you would probably have done the NPCs quest and some but not most of the side quests (e.g. Copper coronet, Nalia's castle, and Firkeerag dungeon without killing the dragon, but maybe not Trademeet and Windspear).
L'e'ts say that any character joining at 1.2 M is already an high level character and would be useful also if very underlevelled, but the real difference is made by HLA. So, simply, this character will reach HLA later.
For Imoen this won't be a problem, she has all Spellhold dungeon and underdark to farm XP, but the other characters could join only later, and will probably be underlevelled. Furthermore with a pure RP approach, if you have left many sub quests before going to spellhhold, you would hardly do many of them now, since the story brings you to go fast to the end.
Let's say that mixing RP and pre knoweledge, the best thing to do is to set your final party before going to Spellhold, with Yoishimo to be substituted with Imoen. Or rushing to Spellhold and leave most of the quest later, maybe doing some levels of Watcher's keep.
Otherwise play with a pure RP approach and forget about the substituion problem.
How Great Yoshimo can get depends on how much of chapter 2 you do before going to Spellhold. His Traps can be a big help in a LOT of battles, if you keep him around. But his "Story" is superb, and he IS the best thief in the game. When you loose him you have the Dev's default to get Imoen in return, and not a bad choice, but you will miss out on traps.
You can of course take several 'Rogues' and have traps. And if you make a party where Yoshimo does not fit, you can aviod him altogether.
I like to include Yoshimo whenever i 'think' i am going to rescue & Include Imoen. Perfect Swap. I do not consider his XP a waste, you need a thief after all. And there is only so much fun to be had with Jan or Hexxat
Don't mind the different account, this is my original one.
I couldn't have Hexxat in my party, I tend to RP good aligned characters and... well... if Anomen didn't kill her, Keldorn would. And if neither of them did, my character has a very good reason to not only not trust her... but smash her Flail of Ages +3 into Hexxat's face. Considering literally every other vampire has tried to kill her.
The thing is this: thieves are really badly under-powered in the IE games. You need one, unless you love trap damage and not opening containers that won't budge for STR. But otherwise you have inadequate fighting skills (even backstab does not wow me) and snares are pretty weak (he does get better low-level traps.) But once you get HLAs, thieves become seriously over-powered. Their traps defeat everyone, use any item, etc. But you don't get these with Imoen (or Nalia,) And Hexxat is more than just a role-play issue in good parties. Simply put, Imoen is a mage (and an awesome one), not a real thief. Give her a potion or two and she can detect and disarm anything, but no spike traps and such. Imoen is not a replacement for Yoshimo,
This leaves you with Jan. But as a multi-class thief (he is really a swiss army knife), he needs all the XP he can get. Doesn't mean you can't carry both (how many fighters do you need?) Jan is a versatile thief and a great back-up caster with Imoen, If you like magic-heavy parties (I did this on a previous run), you can't go wrong. Maybe it's just me, but playing all the way through ToB with only a gimped thief is definitely the hard way.
The starting xp (and level) of joinable characters is defined by your party, thus when you recruit your complete team, they can come high level (until 15).
This is most useful for haer’dalis, since is the only way to get him with illegal weapon specialization in long swords (14+ starting level afaik).
I'm still shy of the 1.25 M exp cap for companions to gain when they join. Jan was sort of my idea for the actual thief where Imoen is the replacement for Nalia. So Technically, I haven't pissed away any EXP that could be given to companions. I know it's probably foolish considering I taught Nalia a lot of spells that are very helpful for baiting and trapping enemies(Skull Trap is great).
I was thinking of swapping Yoshimo out for Jan as he's kind of the only other thief I've got as I thought Mazzy was a thief, but she's a fighter, meaning she kind of competes with Keldorn(Who incidentally is the only thing I've killed with Blade barrier, not for a lack of trying), though I might switch Keldorn out for Mazzy because Grandmastery, more levels and more HLAs and I don't need 3 people with Summon Deva... I hope. I mean it'd probably be funny if the entire party's solution to every fight was "I SUMMON GODS TO DO OUR FIGHTING FOR US!")
If you gonna use Jan Jansen, bring Anomen to your party, their banters are hilarious.
Anomen is my backup Cleric. Sort of my more healing/summoning focused cleric while I'm more of a buffing/spell slinging cleric. Though we both have Lesser Restoration and Raise Dead.
Funny. This play I dropped Keldorn for Mazzy (but my PC is a Cavalier, so....) Mazzy is absolutely amazing. She is almost an Archer, with much better armor, and eventually scales into a tough melee fighter. She also has quasi-Paladin special powers. Literally her only downsides compared to Keldorn are she can't dispel magic and she can't use holy swords. But I love her banters!