Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With the EE editions, they are also basicaly the same games on the technical aspect.
If you already have BGEE, SoD and BGEE2, you can merge them all in a single giant seamless adventure using the BGEE Trilogy mod : https://github.com/Gibberlings3/EET
I did 2 complete playthrough using BGEET and some other mods (Sword coast Stratagems, Ascension and spell revision, mostly) and it's been very stable and bug free, as the BGEET auto-installer does all the work for you.
For a new player, a standard BGEET no-mod playtrhough is perfectly fine though, as some of these mods steeply increase difficulty and require to delve deeply into the DnD systems.
Enjoy the best cRPG saga ever made !
You have very little to offer in combat early on and can die in one hit (depending on class) so just be mindful of that.
The Playing 1 then 2 then TOB is only viable if you really want to take one special character through all of it.
Both BG1 and 2 has immense replay value. So dont be shy of starting another character long before you have completed all with your first.
And After you have Done 1, maybe you want to try some different in 2, and you can. Story continues, but you can swap characters if you are not 100 % happy with your first try.
All in all i feel BG2 has most charactrer variation and replay value, but 1 is still a gem of a game.
The BG2 its a good game itself, but, for example the initial moment its hard to understand how deeply is without the previous game, this story is about how your life scale from a simple student in a citadel to a... well, you discover it, but the npcs and the problems you need to face in BG1 are a crucial part for understand the deepest of BG2, you have advantage playing the BG1 first too because you can use import/export function and give your main character to BG2, and in BG1 exist some books what can upgrade your main stats, what can make the difference.
I hope that help, greetings.
- Freedom and adventure feeling.
- Amount of companions available, you can make a full play constantly changing your party, ok it can looks weird, but it has its value too.
- Amount of little tricks.
- Doesn't inflict the suffering of Irenicus Dungeon start of BG2 (should have been just a cinamatic).
:-)
Mmm in a week or two, I will have the question, play SoD before BG2 or not.
One problem with importing characters from BG1 to BG2 is to have a too strong main character for first parts of BG2, SoD can only aggravate the problem. That said BG2 is supposed to have a sophisticated enemy scaling system but it's still always the feeling I had and for now always ended stop play an import and switched to new character at BG2 start.
Moreover I wonder, SoD probably has no link with BG2, so for a BG2 play, I wonder what's the point to play in between SoD.
The SoD has you starting the game at 500,000. Because of the way level up experience point costs inflate drastically the closer you get to 3 million it doesn't matter much. I could and have on a few occasions started the game at that level before leaving the promenade with a bit of pickpocket and spell scribing chicanery, so I know what I'm talking about. BG2 actually scales to your experince point total but it does it in a sneaky way by having a few different versions of each encounter for protagonists of different levels. I kinda like doing it better this way, because if I don't I know I'm always going to do the same things in the same sequence until I've got a good amount of stuff and a good half million experience before I get creative. It is the boss battles that do not scale to level, and by the time you've done everything except for spellhold 500,000 experience points one or two level ups.
I agree, BG1 was more visionary in it's structure (which eventually led to "open world" games) compared to the more linear BG2, and completely linear ToB. Sadly, at the time, the world was not ready for this, and they had to dumb the structure down in the following games.
I just restarted (another) Legacy of Bhaal BGEET run, the open structure makes it a survival game since even a pack of gnolls means death when not prepared enough.
(Though, I did reduce the cheese needed in LoB difficulty by giving my team custom items that alleviate the need to constantly rest and abuse summons).
The problem of this section is, not enough short, a lot too linear, totally weird writing with a poor attempt to try feel gore/macabre and the conclusion with Irenicus escape is ridiculous at this point of the story.
I can't count the number of time I replayed that section and get bored before finish it. One of the worst RPG beginning I remind.
I failed understand the details of your answer.
What's sure is I don't do stuff in the same order not the same ways, and for sure it can change a lot some combats. I didn't know boss battles wasn't scaled, but what is tagged boss battle?
Well I suppose your answer is overall it can work fairly enough. :-)