Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
its something with the game code, it cant sadly be fixed -same with the pathfind on the A.I - its too deeply coded into the game.
That said....you could also get EE-Keeper and just add +1 or 2 to everyone's base movement speed (and by everyone, I do mean every single character/monster/npc in the game).
If your computer couldn't run the game properly and slowed down, the whole game would slow down so you weren't screwed. Or if you knew your machine was weak, you could set the FPS lower and get a more stable experience. Setting it higher was more of a luxury thing and it's clear they hadn't really implecations since i assume they expected the system specs to hold the game back even if you turned the cap up higher.
It's kind of the same deal as a lot of older games actually. Like Warcraft 1 and 2's scroll speed being based on your screen refresh rate. On a modern display both games are nearly unplayable due to the screen jumping completely to the other side after just barely tapping the arrow keys, even with the scrolling speed turned as slow as it'll go. I had to go drag a 30hz monitor out of the basement to play them on.
Fighters wander into adjacent rooms and butt their heads against the walls. Wizards finish casting a spell and immediately rush to attack the enemy with their fists, instead of the +2 or +3 sling I have them equipped with. Heavily damaged characters refuse to drink the healing potions I've ordered them to drink, and just keep flailing away.
If I had tried to play the original game with a 386SX computer, it would have been about as bad as what I'm now experiencing with an 8 core Pentium 4 device with 1,000 times the RAM of that ancient machine.
Whoever, or whatever group, recoded this game to play with Windows 7 did an awful job. There's really no excuse for the shoddiness of this product.
I can, with a little effort, reconnect my windows xp machine, that microsoft made obsolete this year, and play this game with NO problems of any sort. I have yet to understood how an operating system is "better" when it can no longer run half the programs you own.