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Madulf, Yakman, Quayle, Fiirkaag.
just wondering why in hell would you want solaufein?
Firkraag does not make sense to me to have join the party, perhaps to hang around you and observe as a mere curiosity, but he did that anyways from a distance.
Quayle i could see joining the party
as for yakman and madulf. they don't apparantly don't stand out enough for me to make that consideration, i'll have to pay attention to them the next time i run through the game. so at the moment i have no opinion on them.
Honestly, BG2 should not have abandoned Montaron :(
ooo.... what would soulnafien's alignment be? i would say neutral, more likely neutral evil with dialog to get him to shift alignment either way.
Jexvrok is a drow, viccy's allignment stayed evil the whole piece. Neutral evil.
However, his in game alignment is LN.
From what I could gather, weimer's one hasn't been ported to the EEs officially.
I haven't played any of them myself, but I have jastey's one in my EET install ready to roll for when I get the itch again to play BG... which always happens at least once a year :)
[1] https://weidu.org/main.html#install
[2] https://www.gibberlings3.net/forums/topic/29263-solaufeins-rescue-jasteys-solaufein-npc-mod-for-bgii-kerzenburgforum/
The best thing EE ever did was allow you to make a custom party in single player. It's nice for starting in BG1 and importing and adding characters like Shar-Teel, Montaron, Eldoth, ect to BG2.
Tho sometimes you have to get a lil creative with Montaron if you care about RP and are going to do the harper questline. Long story short, that's why I made Fat Montaron, the half orc. Who is either Montaron cursed to be a half-orc, or a half-orc who ate Montaron who then adopted his persona/life and the group, being evil, did not care.
Montaron is awesome and I love that you can include missing characters from BG1 into 2, albeit in a janky way, but a mod free way.