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game has some stupid triggers, I think its like 30 minutes to an hour but you also gotta sleep in forests and other idiocy. but I would pause the game wait an hour see if she talks. in some outdoors area. if not take a nap.
While it isn't mentioned in the Wiki, I seem to recall that the final event in the quest is on a real-time timer, and not an in-game timer. (All the previous steps are in-game timers- you can use the time-stamps in the Journal entries to predict the next Harper ambush.) I don't remember how long the last timer is supposed to be. But it isn't too terribly long- in my last game, the final event of the quest came up while I was still in Chapter 2 with a couple of stronghold quests left to do.
Save then Google the console command to skip the time and then most likely leave a map area and enter a new 1 and wait a moment.
https://gamefaqs.gamespot.com/pc/258273-baldurs-gate-ii-shadows-of-amn/faqs/12164
Personally, I think it is the best in the whole series by a long shot however.
https://forums.beamdog.com/discussion/32143/jaheira-romance-messed-up
I removed a couple spoiler-y things. The main command you should use is the one i put *** on. Save scumming for debugging is the way my brothers, Boo said so.
CLUAConsole:GetGlobal("JaheiraRomanceActive","GLOBAL") – to find out what value it has. In BG2:EE you should type C:GetGlobal("JaheiraRomanceActive","GLOBAL")
This major romance variable shows the current romance state and you should always check it if things seem to be going wrong.
Possible values of this variable (XX) are:
0 – romance was never started,
1 – romance is progressing,
2 – romance lives, NPC is finally in love with you,
3 – romance is dead for good.
If you have 0 or 3, you can type
CLUAConsole:SetGlobal("JaheiraRomanceActive","GLOBAL",XX) – to manually set the value. In BG2:EE you should type C:SetGlobal("JaheiraRomanceActive","GLOBAL",XX)
Another important variable for managing a romance is LoveTalk. It shows how far the romance has progressed.
There are two commands you should use to access the variable:
1) CLUAConsole:GetGlobal("LoveTalk","LOCALS") while holding the mouse pointer over the Jaheira's portrait. Press return and the console will show you her romance rating. In BG2:EE you should type C instead of CLUAConsole.
2) CLUAConsole:SetGlobal(“LoveTalk”,”LOCALS”,XX) which sets your love talk to a given rating, where XX is a number. (So if you have a bug you might be able to get things moving again. In BG2:EE you should type C instead of CLUAConsole.
The final target for Jaheira is 70. You can set the stage of romance dialog to the variant needed for you.
*****Issuing a command like this: CLUAConsole:SetGlobal(“JaheiraRomance”,”GLOBAL”,1) - In BG2:EE you should type C instead of CLUAConsole - will trigger the next dialog providing all other conditions (location meeting characters etc) have been met. If nothing happens, simply type this command twice.******
Also, romance related quests (spawns) wouldn't take place in chapters 4, 5 and 7. This means that if you haven’t finished with Terminsel’s second appearing in chapter 6, romance with Jaheira will never get to its proper ending.