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There are a lot of viable strategies. Best defense is cleric spell Chaotic command which negates their Psionic blast. My usually strategy is blocking them. I cast chaotic commands on a missile weapon user and then invisibility 10' radius on the whole party.
I put 2 party members near a doorway and send the missile weapon user down the passage to start the fight. I shoot one or two arrows (or bolts/bullets) at the pack. They will fire off their blasts but chaotic commands negates the effect. I retreat back to the party and put the invisible blockers in the doorway. The pack advances but cannot move past the blockers and cannot see them to attack them (if you use scripts be sure to turn them off so your blockers do not attack). So they jam up in front of the doorway. I keep the archer with chaotic commands closest to but a bit back from the blockers so that the pack focus their blasts on him/her. The other missile troops are scattered around so that the psionic blast does not catch them in its area of effect. It is then just a matter of shoot them down one by one.
EDIT: You can also use Potions of Clarity (available from Roger the fence just around the corner from the Mind Flayer Entrance) instead of the spell Chaotic Commands.
2.) to deal with flayers, I generally summon things without minds (animate dead or mordenkain's sword) and let them suck the attacks.
I tihnk they dead and maybe even the swords are still vulnerable to the INT drain kill. so I might also need to buff them with strength of one and haste to make good use of them. or buff the party with chaotic commands and other buffs and send them in 5 seconds after the dead after the flayers have already decided who to attack so you can mop them up while they are busy with the undead.
Dont have any Mordenkainen Swords so far but I'll look out for them!
Oh no...
I didnt know you could return later since I'm playing for the very first time but even then I'd be too stubborn and proud to turn tail lol
This was the closest to what I did, summon monsters, spiders, skeleton warriors, bait 1 mindflayer and while he fights with my summons my party engages in ranged combat