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https://www.gibberlings3.net/mods/items/sod-to-bg2ee-item-upgrade/
It's interesting, but i just want something basic to bring the importables to BG2, at maximum add some SoD items to BG (like the +1 turn undead shield), but no more than that. This mod apparently is kinda of all or nothing, either i install all the new items or i don't, only the upgrade thing is, apparently separated.
Also wish I could bring Kagain and Shar Teel to BG2 legit.
Thx Julius, i misunderstand the mod then, when i read the "read me", thought it was all or nothing, @amberbaum, thank you too!
I prefer to find them in the game, EE Keeper is a bit cheap. But most important, afaik, BG2:EE files aren't equal to BG:EE files if i'm not wrong, to the point i can't CLUAConsole the items. Don't know if EE Keeper can overcome that.
Just tried "Daeros_Trollkiller" mod of import items from SOD to BG2, but it bring too much to the table, i barely didn't made any big quest and i'm already overheated with gear. This took the difficult of the game to easy too fast (even in insane), and i got bored.
If anyone has a mod that bring SoD Items to BG2 and just that, i will be thankful.
If i can edit through EE Keeper my current game file to change variables, so the game still take the SoD items as imported, i will be grateful for any insight on this (maybe if i unninstall the mod the game will still spawn the SoD items?)
Edit: It can even bring more SoD items to BG2, no problem, just not shove them from the start on me. Yoshimo and Nalia Started wth an Ioun Stone, Anomen with a Mace +2, Mencar Dwarven on the Waukeen's promenade Inn dropped 2 times more items than normally, some that i didn't even saw in SoD.
And let's be fair here.... we've always been able to trivialize BG2 with gear from subquests :)
@Julius Borisov - your continued kudos for my mod are very much appreciated!
Not a problem friend, it's a free work you made, and i'm thankfully for that. If you even happen to deatach the installations to make a import only one, i will be very interested on it. Afaik for the days i used the mod, i can tell it work properly, without bugs (my install is ascension, item upgrade from weimer, some minor options from tweaks anthology and your mod).
hi how are you ?
I have a question for you.
So if modify the global variable i can add the object from SOD.
Because on import page are the strings to put in the page.
You have somenthing similar for BG:EE objects ??
Example : BD_SOD_IMPORT_01 this is for voidsword do you know where are the codes for example gold pantaloons ??
https://baldursgate.fandom.com/wiki/Items#Baldur's_Gate:_Enhanced_Edition
I don’t know if it’s possible be ause the spawn point in in the area where the game start, so even if you ee keeper the flag for the game read it as importable, since the area was already generated before, i don’t know if the pantaloon will appear on the golem’s portrait case.