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I just quickly tested that Ryoko Kui pack and it worked fine for me. The portraits show up on the NPCs and I can use them on my MC too.
All I did was copy & paste the BMP files to my override folder and my portraits folder.
\Documents\Baldur's Gate - Enhanced Edition\portraits
\Steam\steamapps\common\Baldur's Gate Enhanced Edition\override
I might be stuck in my old ways, but when I make custom portaits, I use GIMP and I always do it like this...
Create a new image or crop an existing one to 169x266(can be bigger with EE but I like this size)
Save as 24 bit BMP to portraits folder(I always double check the 24 bit)
Then I make 3 copies of the image and rename them like this Fem01L, Fem01M, Fem01S
This method works for me 100% of the time.
My custom portraits using the above method.
https://steamcommunity.com/sharedfiles/filedetails/?id=2910718910
Happy New Year!
Thanks for the reply.I created a new folder named "Portraits". It works because I got no problem in getting the NPC portraits but no custom potraits.
Thanks for testing the pack out. I got no problem in getting the NPC portrait to work on my MC too. My problem was that some portraits in the pack are supposed to be non-NPC characters which are supposed to be the MCs. I personally want to use the "mc4" portrait but it won't show up on the character creation. Does "mc4" and other "mc" portraits show up in your character creation?
Thanks for the guide. I will maybe tweak the mc portraits later. Nice portrait btw.
https://steamcommunity.com/sharedfiles/filedetails/?id=2910743359
https://steamcommunity.com/sharedfiles/filedetails/?id=2910744926
I'm currently on Baldur's Gate II: EE not I EE. I don't have an override folder, maybe that's the problem? My method is just copying the "portraits" folder from the pack and pasting it into my BG2 folder. I have tried creating an override folder and pasting all of the portraits in there but nothing changes. The game only detects the NPC portraits and not the "mc"s. When I click left after the first portrait, i just got another bald dude picture from the side. I have tried only having an override folder filled with all the portraits and no "portraits" folder but nothing changes, only NPC portraits.
"All I did was copy & paste the BMP files to my override folder and my portraits folder.
\Documents\Baldur's Gate - Enhanced Edition\portraits
\Steam\steamapps\common\Baldur's Gate Enhanced Edition\override" I have recreated this step by step but I still have the same problem, the mc won't show up in character creation or in the character sheet appearance customization in-game!
I'm going to try experimenting with it a bit more, I just don't get why I don't have an override folder. I have also tried uninstalling and reinstalling
The override folder will only effect NPC portaits, you have to use the portraits folder for the MC.
Are you installing your portraits into your documents, not your game folder? For me the exact location is.
C:\Users\Hopper\Documents\Baldur's Gate II - Enhanced Edition\portraits
The Portraits folder should be in the same location as your saved games and the Baldur.ini file. Like this.
https://steamuserimages-a.akamaihd.net/ugc/919015595719559522/F423A1E23AC98992429BAE481866FD757755A9EC/
I copy and pasted it into the game folder not the documents. That's why i only have the NPC portraits. Sorry, I think I skipped the "\Documents\Baldur's Gate - Enhanced Edition\portraits" part. Speedreading is bad and I should get some rest.
Thank you very much for the solution
But yea you only need the images in the Portraits folder in the BGEE Documents file.
This file also overwrites NPC portraits providing you have the 3 different sized images correctly named with the desired chartacter's name and a L, M or S at the end.
For the character - you go to "..\Documents\Baldur's Gate II - Enhanced Edition\portraits" and place xxxL.bmp as the large (character menu) portrait and xxxM.bmp as the small portrait (in-game UI).
For companion portraits you go to "..\Steam\steamapps\common\Baldur's Gate II Enhanced Edition\override" or wherever BG is installed, and put the replacements there if you know the right names for them. The "override" folder is not specific to any mod. It's there by design of the game for players to modify the game as they want.
They have to be 24-bit Bitmap format, and the vertical axis should be around 1,58 times larger than the horizontal axis. 38:60 for example or 455x721