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and restoration spells for drains
They are annoying
There's a few more items that give it as well, but they can't be acquired till ToB when there's basically no vampires left and only a handful of enemies that level drain for that matter.
Aside from that, you'll just have to be careful and stock up on restoration spells while trying to minimize how often they can hit you.
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I'm not really a fan of the Protection from Undead Scrolls, because they're supposed to break instantly on hostile action, but don't...which makes you completely invincible vs undead.
(and intelligent undead are supposed to get a saving throw vs spells to resist the spell and see you...but that was another thing they were apparently too lazy to implement).
I don't blame Beamdog though...those were issues in the core-game and like all broken "features" that benefited the player would cause a massive out-cry if they were properly implemented.
EDIT: But in short to best ways are through items or class immunities and protection from undead scrolls as the scroll last about 1 or 2 hours it give a long duration if you do not rest.
This hardly ever happens. It will be a chore to go and rememorize spells once the mage is restored. It beats having the mage dead. A dual class level 10 fighter/level 11 thief wearing a helmet of charm protection and a ring of free action (or dual wielding the short sword that does the same) can cut through a pack of vampires before he begins taking any physical damage.
There are several helmets of charm protection available in the game. There's also a necklace of negative plane (level drain) protection. I believe the head of the shadow thieves gives you that when you cough up the 15,000 gold pieces.