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And he has no Dex, so he will not be a good Ranged combatant. And you also have Keldorn, with no Dex, so you have two characters that tie for the Dex Gauntlets. I would use them on Keldorn i think.
Anomen annoys me greatly, both his scripts, his talks, i am just tired of them. I have played through TOB two times with Anomen, with and without Romance. Every cleric will eventually rise to power, Anomen too. The biggest issue for me is wasted Proficiency point in Spear. How could they (devs) ever dream that one up i cannot understand.
But if you play a Front Line Attack Party style, he will perform good. If you give him some Dex boost.
Aerie is special. I have played through as both a Cleric/Illusionist and a Fighter/Mage/Cleric as protagonist, and Cleric/Mages are awesome. But they are awesome very late. It takes time to get there, and on the way Aerie will always be a backup Person. Once you get to several castings of Cleric 7 and Mage 8, and a few castings of Mage 9, she is your goddess.
The ability to use both Cleric and Mage magiks in sequencers is extremely cool, and opens up a lot of new tactics for you.
Aerie is very weak for the beginning, but if you prep her she is no wimp. I use her on some LOB games and she is just fine.
I would get Aerie. And swap Jan for Imoen, to get a "true" mage. You will be hampered by having two Multiclass Mages. Plus the Story with Imoen is always a nice touch (she beeing your half-sister n' all).
If I take Anomen on now, he will have one peep in spear. How the devs thought that one up is indeed a mistery.
The conflict for the Gauntlets of Dex is an issue I hadn't considered. And a troublesome one at that.
Hhmm... decisions, decisions.
But I love Mazzy! And she's an archer only temporarily. She's going to be tanking with Jaheira as soon as she has enough peeps in warhammer. That should work, shouldn't it?Besides, I love how you can easily disrupt spellcasting with archers. The final battle in Rasaad's quest was a breeze this time around. And I have yet to cast a single Chaotic Commands.
Tbh, I'm quite disappointed by Keldorn's performance so far. He's not a good fighter. He has nothing to compensate for his lack of weapon mastery. His armor's free action is a curse. I tested him with Lilarcor (gauntlets of dex already on) against an adamantine golem. He got beaten to a pulp.
I'm actually thinking of ditching him for Anomen.
Uber dispell is good, but sometimes a little too good. The elemental lich didn't even get to cast time stop. It felt cheesy tbh.
For a fighter-oriented type of party, Breach is good enough.
Though for sure take Aerie over Anomen...even though her stats kind of suck, a cleric/mage is the best "fighter" in the game when their buffs are up. Plus there is all sorts of cheese that can be done with spell sequencers. Anomen is basically just a cleric that is slightly better with some weapons without buffs. Though if you already have Aerie and Jaheria I wouldn't drop Keldorn for him...you already have a lot of divine casting. Keldorn shines against other casters...not golems. Though get him the right gear and he is pretty good for that too.
Alright, here's my take: You really don't need a pure cleric to handle "clerical coverage" as you put it. Even a single multi-classed cleric will suffice just fine, even moreso with Jaheira in the group. Jaheira gets to summon risk-free fire elementals, Ironskins (more or less the same as Stoneskins) and the Elemental Prince HLAs are only second to Planetars (and you get to have BOTH of them active at the same time!).
Anomen makes good use of clerical self-buffs and at best hits like a truck, but Jaheira fills the same role and she brings more flexibility into your spell repertoire. Plus, pure clerics & dual classed clerics really hit their peak around lvl 15, but the difference between lvl 20 <-> 40 cleric is... miniscule, at best.
And this is where you got it backwards imho. You're currently using two multi-classed mages. Multi-classed mages are lucky to reach 9th level spells by the end of ToB, let alone two castings of 'em. Much as I like Jan, in your case I'd recommend swapping him out for Imoen when she becomes available again.
TL;DR: Keep Aerie and Jaheira, ditch Jan in favor of Imoen (or Nalia if you're still in early-SoA).
For the record, going 1v1 against Adamantine Golem is a horrible idea, even in ToB. Keep 'em distracted with summons or pelt them with Lower Resistance + Magic Missile spam.
I will admit, that might have been a piece of hasty testing on my part. I gave all the goodies to Jaheira, and it turns out, she doesn't like to share! :)
I did a proper test a few rooms over, and he did manage to kill the adamantine golem no problem.
Incidentally, I found out that if you equip his armor after he's been hasted you retain both the extra attack and free action. Is the same thing true for FoA+5?
Thank you for your answer.
How do you normally build her? I initially gave her a second peep in short sword intending to then switch to something else, but now I'm considering whether to add a third. The Short Sword of the Mask is quite good. I could head directly for double-wielding Kundane.
Or start right away with either flails or hammer. What do you think?
I use her as i would use an Archer, i script her for ranged and stay away from Meele, and i like to build up Two weapon fighting on her (the first two stars) quite fast. I have always given her long sword in addition, cause there are so many to choose from. I always end up using Crom Feyr on another party member.
To be prepared for monster resistances, it would make sense to give her 2 points in a blunt weapon. Many good choices.
Heh, well...as I said I cheat a little bit and just move her pips to something else. I typically do flails and she is my main flail of ages user so GM in flails and then the rest starts getting dumped into two weapon fighting and scimitars.