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As such, I would invest points in scimitars only after you have exhausted literally everything else (primary main hand, missile, backup main hand for immune enemies).
I doubt it? You'll end up with a natural 22 strength by ToB anyway so using CF to boost your strength buys you a mere +3 THACO, +4 damage - you are better off using one of the above speed weapons to hit the enemy one extra time per round with your main hand weapon.
I thought +2 was just that it has +2 damage and thaco. How can i know if an enemy needs a stronger weapon to damage?
Ok my misunderstanding was under the impression that putting prof points into a weapon would give it +. Like 3 points into longswords would make normal longswords into +3 or +3 into +6. Thanks for the clarifications.
lets take it more generally:
You are looking for the highest damage-per-second. In order to reach that there are several conditions you have to meet:
From perspective of power-gaming it is important that maximum number of attacks is 10. In case of dualing fighter players usually reaches that number by using Two Weapon Fighting (+1 with off-hand weapon and additional +1 with main-hand by using e.g. Belm) and under effect of spell Improved Haste. This leaves them with 8 attacks with main-hand and 2 attacks with off-hand)
So now lets go back to your question:
What will be effect of improving proficiency with your off-hand weapon?
For 20% of your attacks you will have THAC0 and damage increase. Well... you would have if your off-hand weapon has high enough enchantment to be able to harm the target. Most of the time you are fine. Well... except of targets you needs that the most (or if you are using another weapon which does not have +1 attack/round property but rather has higher enchantment and even some other useful buff).
I guess we are at the point where it plays role your personal preference.
Ask yourself: Is it better to rather have (against very difficult enemies immune to Belm) 8 attacks with main hand and 2 attacks which are worthless OR having 6 attacks with main-hand and 2 additional useful attacks with offhand (and this off-hand potentially brings another useful buff/debuff)?