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Jan Jansen can take her out without trying. planting epic spike traps on her face. she spawns in, she runs away, rinse and repeat.
Now you are a sorcerer. Demi gorgon is immune to time stop. I suppose its more of a question of not why mellissan is immune to time stop but why the Protagonist isn't.
Have you tried lowering her resists and firing off some magic missles in a sequencer?
It's also not exactly uncommon to make the final boss a bit harder than the rank and file cannon fodder.
The puzzle is "Kill the boss 5 times"; as long as you have access to wish to regain your spells you will be fine.
Harder is one thing.
Require scenario gimmicky battle and operates under completely different rules is not ok. About time stop, Time stop technically targets you(at least on 3e and 3.5e), so how someone can be immune to this spell?
And my "wis" is too low to be able to regain my spell slots(at least i never saw this option)
On NWN1 for eg, the closest thing that the game have to an boss that "reanimates" many times and works completely different than pnp is the dracolich that takes much less itme than required on pnp to be "reanimated" but can easily be dealt
https://www.youtube.com/watch?v=TEMYFXB8a-c
Ok, so you don't have a build capable of doing the boss solo ... suck it up and either run a different build or reload and bring a team.
If your wisdom isn't high enough then use a potion of insight to increase your wisdom to 18. If your sorcerer doesn't know wish you could have a scroll of wish and a potion of insight in your quick slots and then use project image or simulacrum and use it from the clone. If you also don't have neither simulacrum nor project image, then you should buy 2 scrolls of each for a total of 4 wish rests (which should be enough). Note that the rest result isn't guaranteed in enhanced edition so you should probably save before trying.
There is also a way to recover spells with spell trap and project image if you happen to know both spells.
I don't know which spells you have as a sorcerer, so I will start with a way I would use a mage-
A contingency of protection from magical weapons for defence, a spell trigger of triple lower resistance and a sequencer of triple skull trap. using the triple lower resistance and afterward the triple skull trap, a horrid wilting in the third round would probably end it, and if not you could use another one in the fourth round. Generally, it is recommended to play a mage before playing a sorcerer, so you could know which spells are usefull.
Even the most minimalistic easy way need the robe of vecna, protection from magical weapons, either lower resistance or at least pierce shield (to lower magic resistance), and skull trap or horrid wilting (though it is not so easy if melissan summon a beholder because of anti-magic ray)-
You cast protection from magical weapon to defend yourself, and then cast improved alacrity and unleash your spells. Start with removing magic resistance and continue with damaging spells.
If none of these options are available for your sorcerer, then pist your spell list, and we will try to help.
I hope it helped ^_^