Baldur's Gate II: Enhanced Edition

Baldur's Gate II: Enhanced Edition

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Star Sage May 2, 2017 @ 9:51am
Custom AI always bddefai
No matter what options I select, the Custom AI won't move from that setup, which seems to be just hit the enemies, so it won't cast spells or use Special Abilities or anything. Anyone else had this problem? It didn't happen in BG:EE 1, btw.
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FredDie May 4, 2017 @ 7:52am 
Same problem here.
Star Sage May 4, 2017 @ 8:50pm 
Figured it out, I imported the character from Black Pits II, and it's apparently a known, but not widely commented on bug. Basically, only export the character from the arena, or just after resting, otherwise they get a spell failure trait on them, that means they can't use magic/special abilities anyway. Also discovered that Default Custom AI, the very bottom option, doesn't switch weapons when I don't tell it to(Like I have a Godbow, and it changes to fists when things get close)
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Showing 1-2 of 2 comments
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Date Posted: May 2, 2017 @ 9:51am
Posts: 2