Baldur's Gate II: Enhanced Edition

Baldur's Gate II: Enhanced Edition

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yndiana May 1, 2017 @ 9:31am
TOB start: Sarevok
I can't decide If I should take him in party or not...
I have a good party:

- My character (warrior)
- Anomen (romance)
- Jaheira - I think that she should continue the adventure for RPG but I don't use much heals and probably I can survive well without her.
- Minsk - Same as Jaheira.
- Nalia - she has some powerful spells and I fear I'd feel weak without her, but maybe not.
- Imoen - I feel like she's in the plot and it would be better to have her for RPG


Can I take him later and still have his alignment change?
What happens to the party member rejected? If I have to take Sarevok, I want the equip back from the one who has to leave.
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Showing 1-15 of 26 comments
Le Ver Coquin May 1, 2017 @ 10:00am 
The characters you don't use will remain in your pocket plane so yes, you can remove them from your party and they'll still be available to recruit if you want their gear back. You can recruit Sarevok later but only if you told him to wait for you. If you tell him you don't want anything to do with him, he'll leave permanently. Note that changing Sarevok's alignement takes a good amount of in-game time so if you want to do that you want to recruit him as early as possible.

A lot of people tend to drop Minsc for Sarevok due to his great stats, access to grandmastery and the potential to dual class him into a Fighter/Mage.
JIEBA May 2, 2017 @ 6:49pm 
dual classing sarevok to the mage-bad idea
he has unique abilyty-"deahbringer assault"-200 damage by one hit
he has conflict with imoen if she in party-dont take him
Last edited by JIEBA; May 2, 2017 @ 6:50pm
wendigo211 May 2, 2017 @ 7:21pm 
If you haven't touched Watcher's Keep prior to ToB, dual-classing Sarevok to a Mage is possible, it's also possible if you run a small party. The big problem is the huge downtime to get him to a level 19 Mage (3375000 XP). He basically won't get back his Fighter abilities until the final battle.

I have dualed him to Thief though which is a quicker option (1980000 XP), and not a bad one if you don't have a Thief.
Silverymoon May 2, 2017 @ 8:08pm 
Sarevok is a killing machine with a halberd. 5 points halberd and Ravager+6. He's the ultimate tank, why mess with that?

Sarevok and Imoen fight to the death https://www.youtube.com/watch?v=oy6YIV_NG8E
Last edited by Silverymoon; May 3, 2017 @ 1:46am
JIEBA May 3, 2017 @ 8:27am 
imposible give him +++++ in Halberd if you playing full party!(without cheating of course)
JIEBA May 3, 2017 @ 8:29am 
And Dual Sarevok-BAD IDEA.
Silverymoon May 3, 2017 @ 9:05am 
Originally posted by Voltan:
imposible give him +++++ in Halberd if you playing full party!(without cheating of course)

Try killing Fire Giants in Saradush = unlimited xp.
Last edited by Silverymoon; May 3, 2017 @ 9:06am
yndiana May 3, 2017 @ 12:30pm 
Sarevok conflicts with Imoen are just dialogues or are they going to fight/leave?
Thanks for all the advices :)
Silverymoon May 3, 2017 @ 1:09pm 
They have never fought when i had them in party. I did use a part of imoem's soul and there are a few dialogues about it but nothing that would make him leave the party. He was Chaotic Good in alignment most of the time in my parties. Even as evil he won't do anything because you would make him swear an oath. Imoen gets along with everybody.
Last edited by Silverymoon; May 3, 2017 @ 1:10pm
wendigo211 May 3, 2017 @ 1:21pm 
Originally posted by Silverymoon:
Sarevok is a killing machine with a halberd. 5 points halberd and Ravager+6. He's the ultimate tank, why mess with that?

I'd give ultimate tank to Haer'Dalis. Defensive Spin + Mage melee protections (excluding mantles) make for the most durable NPC in the game. However he's not much on offense even if you give him the extra APR weapons.
Silverymoon May 3, 2017 @ 1:55pm 
Haer'Dalis has very low constitution, I think as low as 9, which makes him suck as a tank. Hes also a bard. Sarevok stats are like 96 or so. He has max. unbuffed constitution and strength rolls. Add in high dexterity. Then add +5 on any weapon.
Last edited by Silverymoon; May 3, 2017 @ 1:58pm
kaiyl_kariashi May 3, 2017 @ 3:38pm 
Haer'daelis is also a spell caster, which in accordence to D&D in general means he's better than anything that isn't a spell-caster automatically, including Sarevok.

Even with Bards getting screwed out of their epic level spell progression, they're still better than a pure fighter, in terms of what they can bring to the table.
Last edited by kaiyl_kariashi; May 3, 2017 @ 3:38pm
Silverymoon May 3, 2017 @ 10:10pm 
Originally posted by kaiyl_kariashi:
Haer'daelis is also a spell caster, which in accordence to D&D in general means he's better than anything that isn't a spell-caster automatically, including Sarevok.

Even with Bards getting screwed out of their epic level spell progression, they're still better than a pure fighter, in terms of what they can bring to the table.

Sarevok is easly the best NPC you can get, stats are the highest at 96 and he can do massive damage. Lots of micromanagement are required to make Haer'Dalis viable as a tank. From a stats standpoint his two biggest downsides are low constitution and poor intelligence.
Only base CON matters for saves and low constitution gives low hp. Poor intelligence makes adding spells to your spellbook hard. Also an intelligence of 15 means no spells above 7th level and 11 spells per level.

Haer'Dalis becomes an effective character in combat using Blur (level 2), Mirror Image (level 2), Ghost Armor (level 3), Stoneskin (level 4), Improved Invisibility (level 4), Mislead (level 6), Continguency (level 6), Protection From Magical Weapons (level 6), and Tenser's Transformation (level 6). This means most of his spells are just going to be buffs for himself.

Tenser's Transformation is an excellent bard spell. This sets Haer'Dalis's Thac0 to that of a fighter of his current level, gives him bonuses damage and doubles his hit points. Also lowers his armour class. The downside is he loses the ability to cast spells while it is active. This also includes the ability to use Offensive and Defensive Spin.

With Sarevok, you can just attack, hes already a tank and killing machine. Buff him ftw.
With Edwin you get a better spell caster with more spells. Edwin gets more spells than a normal mage. Edwina is also a really good spell caster.

Note I have not played this game for over 10 years.
Last edited by Silverymoon; May 3, 2017 @ 10:13pm
JIEBA May 3, 2017 @ 10:51pm 
if you right-every highlevel mage become an ultimate tank.
and this discussion is about Sarevok,not Haer'Dalis
red255 May 3, 2017 @ 11:17pm 
yeah not the biggest fan of pro magic weapons.

Minsc being a ranger gets the 20% damage reduction spell tossed on top of hardiness. (+20 from defender of easthaven)

and he can rock 80% damage reduction vs physical.

Minsc dual wields and given the IMOD+5 and some +1 attack weapon in the off hand and he'll throw up enough death vs undead to kill most undead before they get a chance to imprison you.

Provided you might need to run away after their sequence triggers and wait for his spells to wear off.

Sarevok is a 2H weapon user. 2H weapons are.... less good per se, but they carry a higher enchantment.

Dualing Sarevok is just silly. maybe dual him to a thief for UAI. and give him a paladin 2H'er.

but its really stupid to do that as you'd lose all those HLA and he'd be pretty weak until he regained himself.

Once you have high level mages they get the HLA summon Planetar, which carries Lesser restoration, heal and raise dead.

so... you shouldn't need as many heals no. your mages can cover you, so if you want to boot Jahiera thats fine.
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Date Posted: May 1, 2017 @ 9:31am
Posts: 26