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Barbarian is immune to Charm, Fear, Hold, Maze, Stun, Sleep, Level-Drain (on top of his +4 STR/CON and -2 AC Penalty) and doesn't suffer from a penalty afterwards.
the barbs going to suffer from a -2 penalty to ac from its rage, as well as only being able to use splint. so it will get hit more, but it will take more hits to kill it because of its passive resistance. also the +4 str and con bonus would give it a massive thaco/dmg boost on hits, and 4 con would likely easily put it over the 20 con passive hp recovery. it wont be a ton but it will proibly help. roll either as a half orc and u can prolly get them to natual 20 just with the tome in bg1.
the barb is more of an off tank with its resistance than a primary. the zerker would be more of a primary tank because of its superior ac due to plate, and the fact that it doesnt lose another 2 ac for using rage. either way you choose, enjoy.
The Barbs have a chance of going Berserk (as in attacking their own party like Minsc).
Berserkers can Dual Class, Barbarians can't
Barbarians get DR that stacks with Hardiness (80% Total DR at max level), but they can't do better than specialization or wear good armor.
Berserkers can't get higher than proficiency in ranged weapons (but they can get GM in daggers, axes and warhammers, which can all be thrown so it isn't a big deal).