Free Will

Free Will

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ringbonvie May 7, 2024 @ 2:34pm
How to get the second achievement?
I loved the game and wrapped it up earlier but I don't see how to get the second achievement. Any help is appreciated!
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Showing 1-11 of 11 comments
EnchanterKC May 7, 2024 @ 6:13pm 
There are two endings to the game. Each ending gives a different achievement. The way to get the other ending is uninstalling the game then deleting the save data in your files then reinstalling the game.

The Delete Will ending otherwise known as the Our Apoligies achievement. Is achieved by Saying YES to delete Will from the program to cleanse the game of corruption

The Free Will ending otherwise known as the Letter From Beyond achievement. Is achieved by Continuously saying NO to deleting Will. (Make sure to keep opening the game when it "crashes" or "reboots" )

However, it seems that you can only get/have one achievement at a time. Once you get the other ending achievement the first ending you achieved leaves you. With this way you can get both endings, but you can't 100% achievements because you are only allowed one at a time.
Meowdy  [developer] May 8, 2024 @ 2:23pm 
;)
jellywithanA Jun 16, 2024 @ 11:09pm 
Originally posted by Meowdy:
;)
I would also like to how how we are supposed to get and keep both. if it's a thing about the concept of free will and that's why the kids name is will it's cool, however I want it in my 100% completion showcase and would like to keep both my achievements that I earned
Meowdy  [developer] Jun 20, 2024 @ 4:36pm 
Originally posted by jellywithanA:
Originally posted by Meowdy:
;)
I would also like to how how we are supposed to get and keep both. if it's a thing about the concept of free will and that's why the kids name is will it's cool, however I want it in my 100% completion showcase and would like to keep both my achievements that I earned
It is by design choice that it is not possible to do so. However, I think there is something called Steam Achievement Manager that will allow you to 100% the game.

Edit:
No clue Steam Achievement Manager is considered cheating, and I have not personally used it/ heard of it, it was brought up in another forum thread/review. Do not feel pressured to use that to get both achievements!
The story calls for empathy from you, the player, and to not put the characters through repeated suffering to satisfy your curiosity. Such design decision is important to the message of the game!
Last edited by Meowdy; Jun 21, 2024 @ 1:42pm
kitt Jun 21, 2024 @ 2:55am 
Originally posted by Meowdy:
Originally posted by jellywithanA:
I would also like to how how we are supposed to get and keep both. if it's a thing about the concept of free will and that's why the kids name is will it's cool, however I want it in my 100% completion showcase and would like to keep both my achievements that I earned
It is by design choice that it is not possible to do so. However, I think there is something called Steam Achievement Manager that will allow you to 100% the game.
so you foster players that cheat.. bravo
Meowdy  [developer] Jun 21, 2024 @ 1:23pm 
Originally posted by kitt:
Originally posted by Meowdy:
It is by design choice that it is not possible to do so. However, I think there is something called Steam Achievement Manager that will allow you to 100% the game.
so you foster players that cheat.. bravo
I am not suggesting you to cheat (and I had no idea that SAM is considered cheating :P) The design choice is made according to the narrative.
kitt Jun 21, 2024 @ 1:30pm 
Originally posted by Meowdy:
Originally posted by kitt:
so you foster players that cheat.. bravo
I am not suggesting you to cheat (and I had no idea that SAM is considered cheating :P) The design choice is made according to the narrative.
you suggest to cheat to get 100%, how can you claim that you are not suggesting it?


another dev that punish legit players and endores cheating.. man Valve really has to get their stuff together at some point.



Anyway, your "narrative" decision will keep me away from the game and any future games you might release. Enjoy and Good Luck.
Last edited by kitt; Jun 21, 2024 @ 1:33pm
Meowdy  [developer] Jun 21, 2024 @ 1:44pm 
Originally posted by kitt:
Originally posted by Meowdy:
I am not suggesting you to cheat (and I had no idea that SAM is considered cheating :P) The design choice is made according to the narrative.
you suggest to cheat to get 100%, how can you claim that you are not suggesting it?


another dev that punish legit players and endores cheating.. man Valve really has to get their stuff together at some point.



Anyway, your "narrative" decision will keep me away from the game and any future games you might release. Enjoy and Good Luck.
Understandable! Sorry you did not agree with the design choice, but it was important to us, and the main reason that the game is released on steam instead of itch.io or similar platforms!

Regardless, thank you for the feedback!
Bajok Jun 26, 2024 @ 10:11am 
Originally posted by Meowdy:
it is not possible to do so. However, I think there is something called Steam Achievement Manager that will allow you to 100% the game.

Edit:
No clue Steam Achievement Manager is considered cheating, and I have not personally used it/ heard of it, it was brought up in another forum thread/review. Do not feel pressured to use that to get both achievements!
The story calls for empathy from you, the player, and to not put the characters through repeated suffering to satisfy your curiosity. Such design decision is important to the message of the game!

I sincerely enjoyed the game and the story that was told. When I noticed that the achievements are mutually exclusive it was so unexpected and clever in regard to the game design and narrative that I liked it even more.

However, the core of the achievement system is to either award players for exploring the game or pushing them further to achieve better score / results. It is also advantageous for the developers because it allows for hinting easter eggs or non linear approaches that they've put their work into without the need to spoil them in-game by adding them as a mark on the map or as a quest for example.

The achievement system is also designed for the players to be able to track the "completion" of the game - obtaining a 100% completion (conditions of which are set by the developer) gives players a feeling that they indeed played and experienced it all.

As I said in the beginning - the design of free will achievements is innovative and cleverly aligned with the narrative because it creates an experience where players think there is something they missed along the way so they will play the game again putting the character again and again through the same suffering. In the end it doesn't make players realize that the suffering was unnecessary because there was an out of the box solution to this problem but It's just a problem they will never be able to solve and they need to give up to avoid the suffering of the character. I get the design and I respect it.

However, with regard to what I've written previously - the achievement system is very much focused on tracking the completion of the game. If there was no "% completion" implemented in the system the mutually exclusive achievements would be a perfect addition to the game narrative but the steam achievement system doesn't work like this and was not designed for such solutions. It is very valid in my opinion to think that this approach is somehow abusing the system's capability of re-locking achievements because it prohibits players from using the system in a way it was intended.

Now, what I think would be aligned with the steam achievement system's design is if the achievements were mutually exclusive as it is now BUT there was an in game trigger that would check if the player understood the message behind the story allowing them to achieve a 100% completion. Now I'm not the developer of that game to give you ideas but I'd love to see your approach to this.

To sum it up - the design of the game is clever but it does not respect the core idea of the system that it is based on.
Localhorst86 Aug 7, 2024 @ 10:26am 
The second achievement can be unlocked, if you unlock it in offline mode and have it synced to the steam servers later. This will seemingly prevent the other achievement from relocking. It requires a second device to unlock and cache the other achievement offline.
I have tested this on a steam deck, PC would probably work, too
Step by step, here's what I did:

1. Play the game on PC until i'm in Wendy's room
2. Make a backup of the savegame.
3. Install the game on my steam deck, copy save from PC.
4. Take Steam Deck offline (offline mode, disable wifi)
5. Finish the game on steam deck for the "A Letter from beyond" ending.
6. Advance Steam Deck clock by 72h
7. Relaunch game, unlock "A Letter from beyond", exit game
8. Back on PC, finish the game for the "Our appologies!" ending/achievement
9. Take Steam Deck back online, "A Letter from beyond" should sync to the steam servers after a few minutes.
Last edited by Localhorst86; Aug 7, 2024 @ 11:10pm
Steven Aug 20, 2024 @ 10:14pm 
This thread was quite old before the recent post, so we're locking it to prevent confusion.
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