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Wait, so the cultists don't commit suicide? I have always been scared of the cultists since I thought about Rebuild 2 and how they comitted suicide.
https://www.youtube.com/watch?v=XA4auO-qyzE
So after that post I went back to playing and my wife, the cultist, committed suicide. That's one way to remind me :)
But some day (especially after the update, that keeps the events!) they will kill themselves!
So its one of the worst traits ever ;)
...DX
A restart of that certain mission is probably quicker.
Anyway cultists in RB3 are not as suicidal as in RB2 and getting people/weakening opponents with missionaries is quite funny. (You need a certain percentage of cultists to do so)
So it would be interesting if you could counter the Cultists by strengthening ties to non zombie worshipping religions.
This would likely infuriate the Cultists and weaken relations but it would be rather fun and an interesting way to counter the Cultists or even have the non zombie worshipping religions to do preaching missions in Cultist territory or your own to get a chance to convert Cultists from that to a better religion.
Like the idea!