Rebuild 3: Gangs of Deadsville

Rebuild 3: Gangs of Deadsville

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How to disable green danger popup?
When a green "massed zombies" tile appears with a danger to the fort of 0%, a "Zombie attack" pop-up tells me that nothing happened and that the zombies were killed, I have to click on "Done" to close that pop-up, that is so annoying and slows the game down.
I think the pop-up should only appear on yellow, orange, and red danger levels, when I can choose an action on how to defend against the attack, be it zombies or another faction.
Is there a way to disable the pop-up on green danger levels?
Maybe with a mod or a change to the "config.ini" file?

Also, the second thing that annoys me in this game is the "Survivor management" upgrade.
After I gather a lot of survivors, I research that upgrade, then I have to click on each one of the survivors to talk to them, know their backstory, and choose a perk for them, which doesn't make much sense since their backstory should give them a perk, not me.
And I have to do that for every new survivor that enters my faction, which is very annoying and takes a lot of time and clicks.
Maybe the "[WMS]no backstories" mod and the "BACKSTORY_LEVEL_" 1, 2, and 3 "config.ini" lines fix this, but I haven't tested the mod yet.