Rebuild 3: Gangs of Deadsville

Rebuild 3: Gangs of Deadsville

I need tips on beating "Vancovver"
It is bad enough you only start off with 4 gang members, but to make things worse I am right next to a rival gang straight from the jump. That means I can't build up my crew cause I am too busy fighting zombie raiders and that rival gang right next to me. Yes I know you can friend or ally with other gangs.

When I try to friend them and do stuff for them they still raid me and steal my stuff. They also destroy what little houses I have if I am not there to defend it. How can I defend a house when they put 3 of my 4 gang bangers in the hospital leaving me with 1 and a zombie raider and gang raider jump me at the same time on 2 different houses of mine? If I only have 1 guy left I can't make him be at 2 different locations at the same time to defend 2 different houses of mine -.-

I see no recruits near me at all and no lab to build my "cure" or electric walls. Besides that, how can I build out and grow when I am too busy fighting off zombie raiders and that gang beside me?

Was this a final screw you from the game dev, putting me at point blank range next to a rival gang right from the start of the game and having zombie raiders attack me like a fat kid on twix?

Get all the way to the end, but can't beat it because I am being pounded by the gang next to me and the zombies and only have 4 gang bangers WOW really rebuild 3 dev that is how you do me ?

I noticed a lot of gamers on here are saying impossible is easy to beat and they never died before. Ok, well good for you how the hell does that help me out when I am on easy mode getting my butt handed to me from the start of the game on the last town or I think Vancovver is the last town?

Yeah recruit, yeah build up your base, make soldiers at a school. DUH.How the hell do I do that when I only have 1 guy and the other 3 are in the hospital. Yeah branch out have 1 guy cover 2 buildings. How do I do that when they are 10 buildings apart from each other. I know maybe make my only 1 guy that I have left in the game that is not in the hospital into mr.elastic and have him stretch 10 buildings wide so he can cover both pfff

I understand hard core gamer freaks love a challenge W/E. I am a casual gamer so the dev of this game should make easy way much easier and impossible mode a lot harder that way the hard core gamer freaks can have their challenge and the casual gamers like me can have a VERY mild challenge on easy.

Yeah the hard core gamer freaks complain it is too easy. That is why I say make impossible harder and easy easier that way the freaks & casual gamers are both happy. Think my new easy mode is too easy then take your freak gaming butt to my new impossible mode and stay off easy.

Then 1 of the hard core gamer freaks said it is the end of the world with zombies it suppose to be hard. Hey freak watch World War Z, the zombies don't just make a mad dash for your base every 10 seconds unless you make noise to attract them. World War Z was a much better movie than this trash game glad I got it on sale. World War Z made over $500 million.

Zombieland another movie where the zombie horde does not come after you unless you make noise. Zombieland made over $75 million.

28 days later the zombies don't come after you unless they see or hear you. How the hell do they see me on rebuild 3 when I am inside my base with 10ft walls. 28 days later made over $45 million.

The list goes on and on hard core gamer freak so your it suppose to be hard just went out the window because there are enough movies out there that beg to differ with your it suppose to be hard opinion. The $$$ just shut you down hard core gamer freak, people like zombies that have to see or hear you before they attack you!!!!

I know zombies are not real, but come on zombies just dry attacking a building when they don't know what is inside. It makes no sense. Which is why my above movies with zombies in it do not just dry attack a random base. Do you think people in a rebuild 3 setting would make themselves known to zombies outside their 10 ft fence? The answer is no, so why do the zombies just dry attack my base? They can't hear us or see us.

Another thing the zombies dry attack my base which is bad enough but I NEVER have seen a zombie horde dry attack another gangs base. Another thing that makes no sense in this game, why does the zombie horde attack my human base and not the other human gang member's base?????????? Did not think that one through to well did you rebuild 3 dev.

I know for a fact the zombie horde does not attack the other gang bases because I seen with my own eyes a zombie horde right by my rival gang base and ignore their base and make a mad dash straight for my base like at least 20 houses away from the horde when the horde was only like 1 house away from their base.

The game made a sound letting me know a zombie horde is coming and yeah the zombie horde spawned or was by my rival gangs base when I seen it ignore their base and come straight for mine. Really????

Here is my easy mode version of how I think rebuild 3 should be. The zombie horde never spawns and never attacks your base because your base has a fence around it that has boards covering it so zombies can't see in. The only zombies in easy mode are the ones hanging out in the unclaimed buildings.The gangs never steal or attack you unless you attack them. That way you have plenty of time to build up your base and recruit people. O and once your engineer makes a sign for outside survivors, new survivors start showing up every 30 seconds instead of every hour like it seems with the current version.

Also in the new easy mode, you will be able to find a new recruit at every 3rd building, farm or w/e instead of every 20 like it seems now.

Here is my impossible mode version of rebuild 3. A new form of zombies. Since the hard core gamer freaks do not mind the zombies coming after their base for no reason. This zombie horde has red faces instead of green and their name is Legion. Legion horde breaks through any fence even electric they take out 3 buildings of your base unless you kill them, unlike the current horde that only takes out 1 building if you don't kill them. The only thing that can kill them is a group with a total of 4,000 defense. All towers,turrets, traps, etc. do not work on the Legion.

Legion attacks right from the start of the game every 15 seconds. If a group with less than 4,000 defense attacks legion they die no going to the hospital to bandage your wounds it is RIP and any group with a 4,000 defense or more that attacks and kills Legion all go to the hospital after they kill Legion from all their wounds given by the Legion.

In other words you have to have 200 survivors all at defense of 20 to attack 1 Legion or that group dies RIP and even if those 200 kill Legion they all go to the hospital.You can have either 240 or 250 survivors is the max. That makes it possible to have 200 survivors all at a defense of 20. Like my new impossible NOW say it is too easy!!!!
Отредактировано Ronnie; 4 июл. 2015 г. в 18:12
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Сообщения 113 из 13
For someone to ask somebody else for tips, you aren't giving people enough information because you don't give enough context with your base, your playstyle, etc.
Have you tried leaving your last city multiple times to try and see if you can get a better map? I always do a "leaving" save as I leave a city so that I can relaunch if I get a horrible map. Sometimes it takes a few tries to get a "playable' map, but I usually can do so (have not gotten to Vancouver yet, so don't know if that's a set map, but most maps in a game like this are not, they're usually 'seed' maps and the system generates a new one each time you start a city.

Please Note, if you do this you have to choose *DELETE* when you leave the city to prevent landing on the same map.
Автор сообщения: catdeville
Have you tried leaving your last city multiple times to try and see if you can get a better map? I always do a "leaving" save as I leave a city so that I can relaunch if I get a horrible map. Sometimes it takes a few tries to get a "playable' map, but I usually can do so (have not gotten to Vancouver yet, so don't know if that's a set map, but most maps in a game like this are not, they're usually 'seed' maps and the system generates a new one each time you start a city.

Please Note, if you do this you have to choose *DELETE* when you leave the city to prevent landing on the same map.

Thank you Catdeville I will try your reset Vancovver idea. O the devs mispell the town I guess they are afraid of copyright law suits or w/e. Gamers like Tundra give lame excuses and try to blaim me like it is my fault the game screwed me over by putting me at point blank range with a gang and not giving me enough time to build my army up at the start of this town. I will consider this post answered already but the dev of this game should seriously think about making easy mode a lot easier and the impossible mode a lot harder for the hard core gamer freaks that complain about the game being too easy.

Worse case scenario your idea does not work and I say screw this game. Best case scenario your idea works and I beat the town. Either way life moves on and so will I. I was looking for a game when I found this one.
Отредактировано Ronnie; 4 июл. 2015 г. в 22:20
Hold up, you didn't give enough context information about what kind of tips you need help on. I can give you pointless tips that may not be relevant at all.
Anyway, to handle these point blank gangs, the idea is to make alliances as soon as possible. I've dealt with this situation when I played Vancouver so I know how you feel.

First off, don't scout too far because YOU WANT TO AVOID ENCOUNTERING ANY ALLIANCES/Triggering some random events with them.

Second, so if you have positive food production, give it away to other alliances for FREE. (It also helps if you have the negotiator perk with one of your survivors) If there are no farms, BUILD THEM ON TOP OF YOUR BUILDINGS AS SOON AS POSSIBLE.

Third, TRADE WITH GUSTAV AND OTHER GANGS when you have discovered them. (Also, GIVE THEM THE CURES, DO NOT REFUSE UNLESS YOU WANT TO GO TO WAR) The idea is to gain early momentum before you have to face the big bad G. (Use the cures since they are really expensive and can basically clean out gustav and other gangs' inventories)

Finally, if you don't have an engineer survivor at a skill of at least level 1, make 1 ASAP. The idea is to make them create explosives so that you blow up any zombie mobs/massed zed screwing with you whilst you are in war with the big bad G or any alliance.

The thing is that there are not a lot of survivors, however, but try to recruit as many people as you can possibly get. (I had only 10 when I beat this campaign at the end of the day)

EDIT:
If you have to deal with the Judgement gang, you need to establish 50 respect with them as soon as possible so that their raiders would stop harassing you.
Отредактировано 13F of Greatness; 5 июл. 2015 г. в 0:15
Hope that works for you. I enjoy this game a lot, and enjoyed the first two Rebuild games as well, but I learned pretty early that a bad map will screw you up. Like when there's one power plant and one water plant, but no way to capture either without confronting another gang, whether you want to or not. Which is, of course, realistic... but not fun for me. Since I play to have fun, if the game doesn't work for me, I do what I need to to make it work... which includes playing on debug and using cheat codes if that's what I'm going to enjoy that day. As long as I'm not playing against other players, I feel no guilt at all for adjusting the game so that it's fun for me. :) I've played through the beta since the early days of this game, so I know that the dev has worked very hard trying to make the game fun, but the bottom line is that you can never please everyone. But giving the players "debug" mode, and ways to customize the game through debug and config codes is pretty much the best you can do to make everyone happy.

After you try resetting Vancouver, if that doesn't work, you might want to go look up the post that has the configuration codes on it, it may be that you can make the game playable for you by tweaking the config file. :) For example, one of the things that I *hate* about this type of game is having the "fog of war" and having to spend *hours* "scouting" to find out what's where, so I have my config file set up to get rid of the fog of war and to have "all scouted", so that part of play, which is annoying to me, is eliminated and I can get straight to play. So my suggestion is that if you're frustrated, do what makes you happy. ;)
Отредактировано catdeville; 5 июл. 2015 г. в 0:17
Автор сообщения: Tundra
Anyway, to handle these point blank gangs, the idea is to make alliances as soon as possible. I've dealt with this situation when I played Vancouver so I know how you feel.

First off, don't scout too far because YOU WANT TO AVOID ENCOUNTERING ANY ALLIANCES/Triggering some random events with them.

Second, so if you have positive food production, give it away to other alliances for FREE. (It also helps if you have the negotiator perk with one of your survivors) If there are no farms, BUILD THEM ON TOP OF YOUR BUILDINGS AS SOON AS POSSIBLE.

Third, TRADE WITH GUSTAV AND OTHER GANGS when you have discovered them. (Also, GIVE THEM THE CURES, DO NOT REFUSE UNLESS YOU WANT TO GO TO WAR) The idea is to gain early momentum before you have to face the big bad G. (Use the cures since they are really expensive and can basically clean out gustav and other gangs' inventories)

Finally, if you don't have an engineer survivor at a skill of at least level 1, make 1 ASAP. The idea is to make them create explosives so that you blow up any zombie mobs/massed zed screwing with you whilst you are in war with the big bad G or any alliance.

The thing is that there are not a lot of survivors, however, but try to recruit as many people as you can possibly get. (I had only 10 when I beat this campaign at the end of the day)

EDIT:
If you have to deal with the Judgement gang, you need to establish 50 respect with them as soon as possible so that their raiders would stop harassing you.

From what tundra says rebuild 3 sucks when you play Vancovver. Tundra said he only had 10 survivors. LMFAO 10 people to make up a gang in the REAL world a gang with 10 deep would not be a gang for long. You can't sell drugs to people and get money from people for protection in your hood for very long in the real world if you only have 10 people in your gang. I think I will throw up the middle finger at this game and call it a day.

Since I am a happily divorced male I can say this from experience. Video games are like women -- if you find one you can't freaking stand to be around and play you just move on to the next one. That is what I am going to do, move on to the next video game and stay away from the "rebuild" games. In the real world a gang would be laughed at and taken over by other gangs if they only had 10 people in their gang.

If you don't believe that there are WAY more than 10 people in a gang, go to your local ghetto and look how many people you see sporting colors like red and blue. Tell me if you see more than 10, that is if you make it out alive.

On second thought ask your local police department how many gang bangers are in each gang because you would get shot if you roll up in the hood because you are what they call a mark. I am just trying to look out for your safety and well being ;)

Rebuild 3 is not realistic enough for me because in the real world gangs have way over 50 people in that gang which is a LOT more than the 10 you get in Vancovver in rebuild 3 lol lame.

I may come back to Rebuild 3 after I cool off. I am very pissed off that you only get 10 gang members in Vancovver that is not enough for me to start a gang war. I LOVE to kill other gangs and watch their headquarters burn to the ground. Only reason I tried to ally with this gang in Vancovver is because I only had 4 gang bangers and that rival gang was right there by me. I would rather die on my feet than live on my knees, meaning I would rather kill all other gangs than ally with them. I want my gang to be the only gang in Vancovver. EVERY town I killed all the gangs except that one town where you had to ally with the nutjob zombie loving the chosen gang to find out where their hidden lab is.

O I let the rotten live in the town before vancovver but that was just because I was in a hurry to move on to the next town to get this game finished and over with.

The town where you had to ally with the pharmacists to get the location of that lab, I just started killing them off until their leader said ok here is where our lab is let us stop fighting. I just kept killing all of them but the game would not let me kill all of them until I did the lab mission. Once I did the lab mission the game let me finish them off and I did.

See my fighting style now Tundra. I don't want to side or ally with gangs but in Vancovver it seems like the dev is making us side with gangs because we only have 10 soldiers or gang members. Besides that there was no nearby lab for me to start making the cure so that idea of yours in out the window and the game does not let me make a lab. I think how the game works is you have to discover or take over a lab before your builders can make a lab. The reason I say this is because at the start your builder is only allowed to make apartments and farms.

Even if my builders have to level up before they can make a lab, that is hard to do when you are only 10 deep and trying to fight off the zombie horde and the other gang bangers.
Отредактировано Ronnie; 5 июл. 2015 г. в 7:54
You don't try to expand initially in vancouver.
1. You restart the map until you get a base close to a school, like real close. The goal is to not meet any factions until you can force an alliance with them for the cure. (for resources and not an instant war)
2. Train one character up to level 10 leadership (or 9, can't remember)
3. Start expanding 1 tile at a time using that leader to recruit people at the same time.
4. Repeat step 3

Allying with factions is the easier way to go about it for sure. You can get construction (able to build other types of buildings) as an event reward if you take too long from 3 survivors that show up asking to stay the night.
Автор сообщения: Metalsaigon
You don't try to expand initially in vancouver.
1. You restart the map until you get a base close to a school, like real close. The goal is to not meet any factions until you can force an alliance with them for the cure. (for resources and not an instant war)
2. Train one character up to level 10 leadership (or 9, can't remember)
3. Start expanding 1 tile at a time using that leader to recruit people at the same time.
4. Repeat step 3

Allying with factions is the easier way to go about it for sure. You can get construction (able to build other types of buildings) as an event reward if you take too long from 3 survivors that show up asking to stay the night.

You are telling me things I already know Metalsaigon. The PROBLEM is the rebuild 3 dev only gives you 10 people for your gang in Vancovver read what Tundra said above you. You can't start a gang war with 10 soldiers so the dev is making us have to join with other gangs in Vancovver.

If the rebuild 3 game dev thinks 10 soldiers is enough to start a gang war, I want to see (in real life) the rebuild 3 dev and 9 others go to L.A. California and take over all the gangs there ROFLMAO not going to happen.

The PROBLEM metalsaigon is straight from the jump meaning straight from the start 3 factions want the cure and the sell the cure option is like leadership 7 and my toon has low leadership because it is at the start of the game and the game dev lowers my previous leadership level when i start a new town.

SO it is either hand the cure to the 3 factions at the start when they ask for it for free or get jumped by their massive army when i am only 4 deep meaning i only have 4 soldiers / gang members.

I want to build up and then attack the gangs, but I cant. I have to bow down to them and give them the cure for free cause my toon is not high enough in leadership at the start. Yeah go ahead and say build up the leadership level. How the ♥♥♥♥ am i going to do that when they ask for it from the start genius metalsaigon.

I swear to God only smart people from now on leave me messages on this post that understand what I am trying to do. I am TRYING to build up and overtake, but I can't because the game dev only gives us TEN people to take on the whole town. Maybe you dont get that metalsaigon so let me say it a few more times. TEN TEN TEN TEN TEN TEN people, dont add up all the tens and think we get 60 because we only get TEN

On second thought, I don't even need advice on this town anymore because you only get TEN people and that is never going to be enough to start a gang war. If the ♥♥♥♥♥ ass dev of this game ever gives us more people then yeah i can do my thing, but the rebuild 3 dev never will. Guess the rebuild 3 dev loves throwing salt in my game, but its all good.
Отредактировано Ronnie; 5 июл. 2015 г. в 10:37
Well you said you needed tips to beat it. If you want quick and dirty just detonate the nuke when it appears in the Gov territory. You only need like 3 people to wreck any single faction if they have guns and gear (which you brought with you from the previous city). The map has a random start each time so after a few attempts I did the previously mentioned and won. I'm still working on the orgin monkey blood plot to get the good ending though.

If you have to, pick the previous city to start over and play nice to Gustav to get the special stock unlocked and equip miniguns (or swords if you don't want to scavenge for ammo) to your 4 traveling surviours.
I got 3 soldiers all with armored trucks and the minigun that is equal to the rocket launcher and a builder with a toolbox and sledgehammer and all of them got their ass handed to them when I tried to take on the faction which is unusual because in all the other previous 12 towns I never got my ass handed to me like that before so idk wtf is going on or why I am getting my ass kicked I am doing the same ♥♥♥♥ i did in the other 12 towns

Snoqualmie,Wenatchee,Moses Lake,Spokane,Trail,Nelson,Castlegar,Penticton,Kelowna,Hope,Chilliwack, and Abbotsford are all the towns I went through using the same tactics I used in Vancovver but for some reason I am getting my ass handed to me in Vancovver
Отредактировано Ronnie; 5 июл. 2015 г. в 14:22
Quick tip: make sure that you have someone with Leadership of at least 10. When the other gangs approach you, you can draw them into alliance with you to gain the cure, which means you won't have to worry about them attacking you (or getting drawn into war with you by the Omegavirus). Then you can consolidate your territory to get rid of zombie attacks, and devote all your attention to taking down the government.
Wait until you find out you are locked into the failure ending because you didn't jump through an invisible unmarked hoop 4 missions ago
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Дата создания: 4 июл. 2015 г. в 15:35
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