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First, you need soldiers. You can have them scrub out the zombies at your walls nonstop. This makes the base safer and increases their skill. If you get a disproportionately small number of soldiers, you're screwed, start over.
Second, you need luck. Beeline to a school and turn everyone into a soldier except one builder and one scavenger. Leader is nice, but optional. If you don't have a +leader item or your leader's stat is too low, just hang the sense of it and get no leader.
Once you have 9001 soldiers, the game is effectively over. You can use the bare minimum you need to secure your base, while sending the rest out to level up on the zombies at your walls. The builder will get your farms done in a hurry, and the scavenger will get more food out of farms once you're run out of stuff to pick off the ground.
How to do you find soilders early?
You find soldiers by getting lucky. When you recruit people, they have a chance to be a soldier.
Soldiers are important because they're the only ones that get better at killing zombies the more you do it, making early game defense important. The main character does *not* need to be a soldier because s/he's going to gain defense power as you kill zombies no matter which starting profession you pick.
Teach me more!! I been trying to do this for a week!
-Don't be afraid to give up squares. You can simply clear out the zombies after losing it, then rebuild it. This is where construction worker's half material cost is OP.
-You have a massive horde outside your walls, but they could be there for days before attacking. Instead of tying up two soldiers, waiting for the onslaught (or worse, sending your guys out there to kill them and taking 7 days to do it), simply clear out two other areas and rebuild those. Lose one square, get two (AND increase the power of your soldiers!). This goes double if it's not even a 90% chance to lose the square.
-SCOUT SCOUT SCOUT. If you found a leader/engineer, make him scout. If you don't have a leader, scouting gives your scavengers experience. If you don't need them to acquire materials and food, have them scout.