Project Nimbus: Complete Edition

Project Nimbus: Complete Edition

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slingshot5 Dec 30, 2019 @ 9:14am
Complete vs Original
I understand that the Original is an older build but is that the only difference or are their actual gameplay differences I didnt pick up on? Also, what version do you recommend
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Showing 1-5 of 5 comments
Once u brought the game, u can choose to play Complete or Original. But of course, the Complete Edition is very much better than the original.
Addalinn Jan 2, 2020 @ 7:05pm 
What is the difference between Complete and Code Mirai and Rise Mirai then? I know those are only on PSN...but...wtf.
FinalBreath Jan 4, 2020 @ 8:38pm 
The complete edition has clearer graphics, different menu. But the controls and interface is worse. Difficulty of the original feels easier and has more functions.

In general for both original and complete, the graphics makes objects almost impossible to see clearly. Basically just lock and fire and rely on the system to make it hit. On this, the original has better accuracy for targeting and it has two extra functions:

1. Zoom monitor to see the lock on target
2. Pressing shift in the original slows down time for better targeting assist.

Another thing I noticed, lock on is faster in the original, however missiles fire automatically once all missiles in a salvo has locked on. In the complete edition, you can hold on to launch and wait for a favourable position and timing to launch.

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Code Mirai is the name of the game. Complete is a modified version of the original game.
Rise mirai is a planned PS4 game which probably wouldnt release.

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Overall, the 3d combat, enemies, music, voice acting, scenario arrangements makes decent gameplay for enjoyment. However, the graphics, particularly in the first few stages really lets it down.

The game's very crude, but I havent come across anyone that has done better as far as combat is concerned. This is better than gundam games I've played.

Still, its a bit let down when the marketing of this game made it look way better.


Jeffrey Dahmer May 17, 2020 @ 12:26pm 
I really, really miss the lockon camera as, well, it's rare you're close to actually see the enemy - now most enemies are just a highlighted crossairs. -_-
Originally posted by Ueno Station 54:
I really, really miss the lockon camera as, well, it's rare you're close to actually see the enemy - now most enemies are just a highlighted crossairs. -_-
Agree. Hope that an option to switch on.
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