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Edit: I have played hundreds of hour of Planet crafters and the only thing I have noticed that is similar is the cube housing and the mining on the ground small nodes ( which is in ALOT of games) but still it is different in so many ways. I don't blame the developers at all. I thank them for building a game in this genera, and to give it their own little twist to it. I am really looking forward to see where this goes.
Also it is hard to build a base with any kind of efficient structure when you can't see from above and down to the base having the ability to build from that view. Satisfactory has a tower like structure early into the game to help you with this feet. Seeing this game seems to be going in the direction of more futuristic I would add a build construction ability for while piloting the drone and have that available earlier in the game.
- while laying a conveyor, press Alt for a straight line
- press V to deploy your Drone, and you can build from that view
Okay cool Something I did not know because there are no tutorials for this information, That may be something to look into. When creating new transportation items like Conveyor belts and pips. The shortcuts to straighten them out. also for any other type of object with a non obvious mode or setting.
Now do I have to hold alt or is it a toggle straight or curve thing?
Oh one more question, Is there any way to smooth the terrain while on a incline or decline? or in other words create a smooth slope?
https://steamcommunity.com/sharedfiles/filedetails/?id=3356599271
I have dug a long tunnel and would like to lay cables there (conveyor belts and pipes) and pull a water pipe up almost exactly in the middle. This is not really possible with the current pipe system.
- while laying a conveyor, press Alt for a straight line
- Press V to deploy your Drone, and you can build from that view [/quote]
While the Alt key is useful for straightening up tracks and pipes there is still no way to make a 90-degree turn/bend without using the pipe hub. The bends in the pipes and track are so Irregular that they don't make much sense and end up making organization a lot harder to look clean and organized. Also, I don't think there is a way to elevate a pipe or track so you can build to go onto platforms or higher elevated surfaces. When they do connect to a higher connector it does so clipping through land or other objects on the surface in which the structure is placed upon.
These are easy fixes that you can eventually get to in the future by adding some type of track poles or Pipeline supports when you feel the correct time to do so of course.
I know this game is in Beta and Is not a complete game so I know these issues a more likely to be refined as it gets closer to full release.
That being said, I do like the game and see a lot of potential. I just hope the Pipe and Track placements and control get an upgrade sooner rather than later, but in the end, it is the developer's choice. It's not like these inconsistencies affect or prevent the operations of the structures' processes, so cheers to that.
Here is a link to my Google Drive album to display what Pipe and Conveyor belt control is capable of in the Game Satisfactory. These images are just basics but pipes and conveyor belts are capable of so much more in Satifactory. I hope in the future however long that may be that the pipes and conveyor belts in Eden Crafter have similar capabilities.
https://drive.google.com/drive/folders/1R6w9BMFz5b3hMpfMglDALNNWT_L5pXEt?usp=sharing
Keep up the fantastic work. Looking forward to new planets, and maybe some rain, storms, ect. in the future.
The conveyors are my least favourite part, they are messy and difficult to change the height. A way to raise or lower them would be great, Satisfactory has this perfected.