Beyond Hanwell

Beyond Hanwell

Statistiche:
Fatel error
well seems like no longer saying c++ is needed for it, but now saying fetal error. Got this game a few days ago and haven't played it at all, been trying fix the c++, but now saying fatal error and really does seem like smoothing I enjoy but right now its just siting in my library on steam unplayable don't mean to sound like a jerk or a ♥♥♥♥ to the devs of this but if it doesn't get fixed soon, going ask for a refund

P.s sorry for spelling mistakes suck at spelling lol
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What are your specs? What OS?

Can you go to:
C:\Users\{YourName}\AppData\Local\BeyondHanwell\Saved

Then look for a crash report? If you can get me the crash report, I might be able to help find a solution.

Sorry you've been having issues, I hope we can get this fixed.
https://ibb.co/4FmTNrX

This seems to be an issue on certain AMD cards, it's not actually something I can fix easily, because there isn't a way to definitively diagnose what's happening and it isn't being caused by anything the game itself is doing, I think something is going wrong between the RHI, usually DirectX 12 and the graphics driver and how they communicate. I've seen some success by running the game from the executable directly as Admin. See attached image.

If I find the exact cause and it's something I can fix, rest assured I will do so immediately.

Sorry again for the hassle.
Messaggio originale di Steel Arts Software:
What are your specs? What OS?

Can you go to:
C:\Users\{YourName}\AppData\Local\BeyondHanwell\Saved

Then look for a crash report? If you can get me the crash report, I might be able to help find a solution.

Sorry you've been having issues, I hope we can get this fixed.


I'm using windows 11 and have AMD Ryzen 7 7700 8-core processor, 32 gb memory, Gpu 1 is Nvidia Geforce RTX 4070 Ti super, Gpu 2 is AMD Radeon(tm) Graphics and I'll reintalle it and give it a try running as adim and I haven't had any iusses running anything else on my pc before, send a crash report when its done downloading. Thank you for responding.
Messaggio originale di Steel Arts Software:
https://ibb.co/4FmTNrX

This seems to be an issue on certain AMD cards, it's not actually something I can fix easily, because there isn't a way to definitively diagnose what's happening and it isn't being caused by anything the game itself is doing, I think something is going wrong between the RHI, usually DirectX 12 and the graphics driver and how they communicate. I've seen some success by running the game from the executable directly as Admin. See attached image.

If I find the exact cause and it's something I can fix, rest assured I will do so immediately.

Sorry again for the hassle.


got the crash Report I think and here it is [CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

Also tried running as adim but said c++ is needed
Are there any files with the extension .dmp? This is what I need to see what is causing the crash.
Messaggio originale di Steel Arts Software:
Are there any files with the extension .dmp? This is what I need to see what is causing the crash.

there is and don't know how to send or show it as I don't have a program to open that type of file
Could you upload with MyAirBridge[www.myairbridge.com] ?

I can take a closer look and see what is happening,sorry for the hassle, I hope we can get this fixed.
Messaggio originale di Steel Arts Software:
Could you upload with MyAirBridge[www.myairbridge.com] ?

I can take a closer look and see what is happening,sorry for the hassle, I hope we can get this fixed.

think I did it right, made it a link https://mab.to/t/OoYCuPX0PQx/us3
thank you for the help as well
OK, perfect! Thank you for sending that, it looks like an access violation, which just means it's trying to access a memory address which is either pointing to null or unavailable.

Without running it through a debugger there isn't a way for me to figure out exactly what is causing this, but because it seems to be happening on launch for you I checked the code running from the main menu and I see that there was at least one object trying to access something that was null. Usually UE5 handles this but I've added validation checks to be sure. Basically just the computer asking if there is something there, if not, then skip. Leaving nulls unvalidated is bad form on my part anyway so thank you for bringing this to my attention!

I'll build and upload to beta branch this evening, and we can see if this works. If not, there's a chance it could be faulty hardware, but if you aren't getting this in any other games, especially Unreal Engine games then this is unlikely too.

It's a difficult one, I hope my changes resolve it.
I don't think its my pc as I just got it early this year, have hadn't had any problems with other games. The pc I have is pretty beeffy as well.

thank you as well.
Messaggio originale di The_saver1:
I don't think its my pc as I just got it early this year, have hadn't had any problems with other games. The pc I have is pretty beeffy as well.

thank you as well.

Sorry I missed the upload to beta branch today. I ran out of time, it'll be in beta branch tomorrow.
Messaggio originale di Steel Arts Software:
Messaggio originale di The_saver1:
I don't think its my pc as I just got it early this year, have hadn't had any problems with other games. The pc I have is pretty beeffy as well.

thank you as well.

Sorry I missed the upload to beta branch today. I ran out of time, it'll be in beta branch tomorrow.


that's okay and I'll make sure to keep an eye out for when you do update it and let you know if I run into any more problems.
Messaggio originale di Steel Arts Software:
Messaggio originale di The_saver1:
I don't think its my pc as I just got it early this year, have hadn't had any problems with other games. The pc I have is pretty beeffy as well.

thank you as well.

Sorry I missed the upload to beta branch today. I ran out of time, it'll be in beta branch tomorrow.


not sure if you updated it yet, but tried the beta branch and it still came up with fetal error, also I have other games that are made in unreal engine 5 and haven't had problems with those ones at all
Messaggio originale di The_saver1:
Messaggio originale di Steel Arts Software:

Sorry I missed the upload to beta branch today. I ran out of time, it'll be in beta branch tomorrow.


not sure if you updated it yet, but tried the beta branch and it still came up with fetal error, also I have other games that are made in unreal engine 5 and haven't had problems with those ones at all

Ah damn! Yeah beta was the updated one, I'll send you a DM so we can discuss this further.
Messaggio originale di Steel Arts Software:
Messaggio originale di The_saver1:


not sure if you updated it yet, but tried the beta branch and it still came up with fetal error, also I have other games that are made in unreal engine 5 and haven't had problems with those ones at all

Ah damn! Yeah beta was the updated one, I'll send you a DM so we can discuss this further.

OKay, I'll keep an eye out for the dm and going dm me on steam?
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