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Bug/translation-issue: After having used an item a dialogue is popping up, saying "Item removed from inventory"....it should say "Item used successfully" instead.
This is a common sense change, I think I'll go with that, "successfully used" is definately more helpful, thank you for the suggestion.
Updates are slower now because the project file is a mess while I start console porting work, but I'll make the change now ready for when I resume updates.
Thanks again!
I've been enjoying the game immensely, but I've noticed a small area where the gameplay could be enhanced. Specifically, I'd like to suggest a change to the item throwing mechanic.
Currently, it can be difficult to accurately aim thrown items. I believe the experience could be greatly improved if the player could see a visual representation of the item (e.g., a bomb) ready to be thrown as they aim. This would allow for more precise targeting and add a satisfying level of control to the game.
As an example, games like the Resident Evil series have implemented this feature effectively, providing players with a clear indication of where an item will land before it's thrown.
I hope you'll consider this suggestion.