Lost in Random: The Eternal Die

Lost in Random: The Eternal Die

Demo feedback
I played it once and this is my general feedback:
- Most annoying thing is the fissure on the ground in the connector between rooms. Character constantly is getting stuck on it forcing the player to go around it and it happens everytime.
- Throwing the dice is kinda awkward. It automatically targets enemies but somehow I would expect to have aoe marker on my character or in front of it. Every time when I try to use it, I start aiming right when I expect for it to show up, making it move to the edge of the screen. Probably something to get used to.
- It's a shame that combat mechanics from the first game weren't developed more here. Right now it feels like the important part of the world (Dice) is just a decoration element to justify the use of the franchise.
- Combat feels smooth and enemy attacks are clear.
- Upgrade system looks interesting but probably it will start showing real potential or problems when there will be more opportunities to create larger combos.
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Originally posted by Gregram:
Most annoying thing is the fissure on the ground in the connector between rooms. Character constantly is getting stuck on it forcing the player to go around it and it happens everytime.
YES! I took a screenshot and came to write exactly this. It's not the complete gap in the floor, it's the partial gap. Especially annoying as blinking across the gap usually lands you exactly on top of one of these and they're sometimes initially hidden by doorways.

The restart time between runs is also too long, I did about 8 runs and never beat the first boss, but maybe I suck.
Mila | Community Manager  [developer] Mar 3 @ 3:11am 
Hello both! Thank you so much for your feedback - I shall pass this on to the team! :) If you have any further feedback or thoughts, feel free to leave it here and I'll make sure to pass it on.
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