Child of Light

Child of Light

Anyone else not a fan of the rhyming dialogue?
I bought this yesterday and so far I'm loving everything about it- except the rhyming dialogue.

When I heard the idea I thought it was neat for a fairytale-inspired story, but I just don't think the execution is very good. There's a lot of tortured sentence structures and awkward phrasing, and sometimes the stuff the characters say doesn't even make any sense (eg Aurora tells one of the early bosses she'll "turn him into clay", as far as I can tell solely because "clay" rhymes with something that was said earlier).

It doesn't kill the story or anything- enough of the character's personalities shine through regardless- but it still kind of feels like an idea that maybe should have gone on the cutting room floor.
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Showing 1-13 of 13 comments
Jack Apr 30, 2014 @ 11:19am 
Personally find it kind of irritating, all it serves to do is obfuscate the meaning of the sentences.
For me; it accentuates the lacking plot of the game. When I'm expecting a major revelation the choice wording does not help.
M Apr 30, 2014 @ 10:09pm 
I liked the idea, but for that to work smoothly one must be quite literate. Otherwise you'd be looking up the dictionary every converstation of the game. I personally don't mind that but I guess they either couldn't do that for every language or the higher-upps decided that wouldn't be good for business.
so I'm the only one who actually like it? :\
76561198135132653 Apr 30, 2014 @ 10:52pm 
I like it too but I too see the problems with it.
It is a good, fresh thing nearly never seen in games before but the OP is right that the actual thing makes the characters hard to understand and out of context sometimes.
George Reptiloyd Apr 30, 2014 @ 10:56pm 
Although, it may be not perfect, I feel it fits the fairy-tale aesthetic of the game well enough. But then again, I am not a native English speaker, so I don't know how it feels for native ones.
MakoSipper Aug 5, 2017 @ 4:46pm 
I don't think it's just not good or not perfect. I thought it was among the worst rhyming I've ever seen. They try way too hard and the result is a terrible mess. I agree with people who mentioned it hides the lack of plot, and it also makes most sentences seem meaningless.

I looked really hard for an option to disable all rhymes and play with normal text. I like the graphics and the exploration part, the battles are passable, and these are the only reasons to keep playing. All my friends who tried CoL dropped it midway. Rhymes and UPlay suck big time. Let's see for how long I'll play it...
mistashaap Sep 14, 2017 @ 10:15pm 
i'm just surprised for a game that tries to put all of its dialogue and lore and every frickin bit of text into "poetry" and rhyming couplets that they didn't get a better poet to write it all! it is just terrible poetically or artistically (aside from the aforementioned issues), and it seems like they knew that which is why they make fun of it sometimes, like, oh, we know this is really bad let's all laugh at how bad this is. NO. if you are gonna make such a visually artistic game hire poets and write some actually beautiful verses. sheesh.
Hekateras Sep 20, 2017 @ 5:56am 
^^^ All of the above. It pretty much kills any story value the game had for me because instead of reading the dialogue (and, you know, actually letting myself be emotionally touched by the characters and whatever plotlines they've got going on), I'm trying to absorb as little of the text into my brain as possible. Now that I'm replaying, I'm skipping the dialogue entirely. Iirc, on my first playthrough, I ended up switching the language to Russian or something midway because the translator was a more passable poet than the initial writers.

It baffles me that they thought this was a good idea. I can understand going for a certain fairy-tale-esque feel, but a) going full-rhhyme was NOT necessary for this, I mean who among you would actually tell a bedtime story to a kid in rhyme?, and b) this is one of those things that needs to be done well or not done at all. Also, the decision may have been ill-advised to begin with. There are a lot of poems and fairy tales told in poem form, and told beautifully, but they usually have a certain style, e.g. in order to keep the style of the poem consistent you tend to not have, say, distinct speech patterns for different characters. So it's a more distant sort of narrative, and may not be suited to an immersive experience like an RPG.
MakoSipper Sep 20, 2017 @ 6:33am 
This guy makes a much better job at rhyming his game, and he's not even a native English-speaker:

https://www.youtube.com/watch?v=X-VeY8dwT2k
animalmagic Oct 10, 2017 @ 11:09am 
i would have liked it if they had put more effort into it, it grate on me quite a lot
IronMana Oct 18, 2017 @ 12:54pm 
It didn't really bother me. I just took it as part of the aestethic of the game and went with it. It didn't stop me from understanding the plot or the dialogue in general...figured it was just how the folks of Lemuria speak.
Whakahoatanga Nov 19, 2017 @ 4:08am 
Originally posted by MemPhiZ ZX - #Fight4UrNewHome:
so I'm the only one who actually like it? :\

I like it too :D
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