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Nope its not in game, I was just told in twitch by a streamer it was actually a strategy to not have a strategy and it made the game key and apparently gives the game character. I just think its lazy and I like to plan my hits, I could not imagine South Park or any FF game with no HP/MP, at least give us the option.
Edit: I just watched a fight with a giant and 2 wolves, I couldnt tell what he was doing, healing, buffing, I couldnt tell what wolf to hit, if one was stronger then the other, they don't have any icons for buffs, I've seen arrows running up for attack up but its all over the enemy and they were doing other buffs, but that was the only one you could tell was on. This game needs work, it needs icons for buff, debuff, it needs HP/MP, or at least the option to turn that on. Hopefully the streamer was wrong and I just don't know.
Some Turn-Based RPGs have "scan" abilities that allow you to check enemy HP/MP/Weaknesses, etc. Maybe Child of Light has something like that, which can be obtained later in the game.
Hmm I have ff8, I could swear they had HP/MP bars but I cold be wrong. Maybe I am spoiled with South Park. Any option would be great at least to me, even a late game scan.
I just said maybe I am spoiled by South Park, but I was writting that as you were insulting me. I was asking for it to be an option douche.
I can tell you right now, they did not. You had to Scan to get that information.
If that was the case in this game why do they show attack up arrows and other buffs glowing over the entire enemy like a road sign? We need to be "spoon-fed their stats and information" on that but not on HP/MP, pick and choose, maybe you missed that during the reading of my childish complaint.
And good to know about scan, I don't remember being that deep into ff8 and having that ability.
You would know by looking at them... how beat-up and chopped-up they are.