Horizon Zero Dawn™ Remastered

Horizon Zero Dawn™ Remastered

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Bluu Dec 16, 2024 @ 1:42pm
Doesn't feel like Zero Dawn.
The graphic updates are welcome but not worth the huge performance hit making it run worse on medium graphics than Forbidden West runs on High/Ultra. The colors are too bright and make it look tropical like Forbidden West and not like the original winter-ish grey colors of the original ZD. Just doesn't have the same vibe as the original making it really hard to try and play through it.
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Showing 1-15 of 24 comments
Ordisoftware Dec 16, 2024 @ 2:06pm 
I disagree. With a Ryzen 5800X and an RX6600, and the latest patches, this remaster runs as well as the original at Very High settings thanks to the framegen and upscaling, while West I have to use Medium. And now we have the beauty of West despite the fog from afar which does not spoil the feeling of the center of the USA with the snow mountains, the deserts of the canyons, the magnificent stars and the northern lights. In fact it is even more breathtaking than the original. It is even more pleasant to walk around for hours. After hours on the remaster, I compared it with the original: it's bland, because what was wonderful has become even more wonderful. Thanks. The stars are so ugly in West I hope for a patch just for that.
Last edited by Ordisoftware; Dec 16, 2024 @ 2:09pm
Grim(CW) Dec 16, 2024 @ 3:10pm 
Honestly while there is a performance hit.. my experience has been the opposite, it def still runs FAR better than FW does.
I do agree it does seem a lot brighter tho.
Bluu Dec 16, 2024 @ 3:43pm 
Originally posted by Ordisoftware:
I disagree. With a Ryzen 5800X and an RX6600, and the latest patches, this remaster runs as well as the original at Very High settings thanks to the framegen and upscaling, while West I have to use Medium. And now we have the beauty of West despite the fog from afar which does not spoil the feeling of the center of the USA with the snow mountains, the deserts of the canyons, the magnificent stars and the northern lights. In fact it is even more breathtaking than the original. It is even more pleasant to walk around for hours. After hours on the remaster, I compared it with the original: it's bland, because what was wonderful has become even more wonderful. Thanks. The stars are so ugly in West I hope for a patch just for that.
There's just too many other issues with the remaster not just the colors and performance but I'll give it another shot to see if it runs any better now. For me it just breaks my entire system if I try to run it at any decent graphics and a lot of lighting effects are much worse compared to the original. The enemy AI is just completely braindead too with them just staring at you 5m away from you not attacking and then running away, losing sight of you and there I go back in stealth again by standing in the middle of a field.

My specs are these btw:
Ryzen 7 7700X
RTX 4060 Ti
32Gb DDR5 ram
Bluu Dec 16, 2024 @ 3:44pm 
Originally posted by Grim(CW):
Honestly while there is a performance hit.. my experience has been the opposite, it def still runs FAR better than FW does.
I do agree it does seem a lot brighter tho.
Yeah I don't know I've seen a lot of people say that the original and FW runs bad and the remaster runs great but I have the complete opposite.
Mav99 Dec 16, 2024 @ 10:36pm 
Originally posted by Bluu:
The graphic updates are welcome but not worth the huge performance hit making it run worse on medium graphics than Forbidden West runs on High/Ultra.
Yes, the Remaster requires a lot more performance. I'm playing on an RTX 4070 Ti Super, Ryzen 5900X with 32GB RAM and the game is on a fast NVMe SSD.

At 2880x1800 I get about 100fps with DLAA, everything at maximum. With DLSS Quality it's around 120fps. The internal benchmark results also show that this is mostly CPU limited, the GPU could go higher, so I guess it would run quite well at 4k as well.

But you're right, the old version was MUCH faster. With the same hardware and resolution and everything maxed out, I get roughly 300 fps. But I think the upgrade is worth it and it runs quite well.
I really like the much more vibrant look of the Remaster, without the red tint that was always visible in the original version. Don't get me wrong, it looked fantastic and still does. The Remaster just looks SO much better, in my opinion...

As for Forbidden West, the answer is yes and no. The main game does indeed run slightly better, the Burning Shores add on the other hand, does not. I think it's mostly on par with the Zero Dawn Remaster. The main game was still available for PS4 and that shows. Burning Shores as well as the Remaster are only available for PS5 and PC, of course. And both are clearly designed with that in mind. :)
Bluu Dec 16, 2024 @ 10:38pm 
Originally posted by Mav99:
Originally posted by Bluu:
The graphic updates are welcome but not worth the huge performance hit making it run worse on medium graphics than Forbidden West runs on High/Ultra.
Yes, the Remaster requires a lot more performance. I'm playing on an RTX 4070 Ti Super, Ryzen 5900X with 32GB RAM and the game is on a fast NVMe SSD.

At 2880x1800 I get about 100fps with DLAA, everything at maximum. With DLSS Quality it's around 120fps. The internal benchmark results also show that this is mostly CPU limited, the GPU could go higher, so I guess it would run quite well at 4k as well.

But you're right, the old version was MUCH faster. With the same hardware and resolution and everything maxed out, I get roughly 300 fps. But I think the upgrade is worth it and it runs quite well.
I really like the much more vibrant look of the Remaster, without the red tint that was always visible in the original version. Don't get me wrong, it looked fantastic and still does. The Remaster just looks SO much better, in my opinion...

As for Forbidden West, the answer is yes and no. The main game does indeed run slightly better, the Burning Shores add on the other hand, does not. I think it's mostly on par with the Zero Dawn Remaster. The main game was still available for PS4 and that shows. Burning Shores as well as the Remaster are only available for PS5 and PC, of course. And both are clearly designed with that in mind. :)
The remaster looks better yes im not denying that. All I'm saying is that they went for the Forbidden West very bright, colorful and tropical look with the colors/lighting instead of the more grey look that in my opinion made Zero Dawn feel like Zero Dawn.
the7thguest Dec 17, 2024 @ 2:49am 
Are you guys playing in 4k or something?
I got an "old" i7 9700K and a 2070 (no Super or Ti or anything) and both titles run just fine. I only play in 1080 tho.
32 Gb Ram help a lot I guess and ruinning it from a M2 ofc.
Bluu Dec 17, 2024 @ 3:39am 
Originally posted by the7thguest:
Are you guys playing in 4k or something?
I got an "old" i7 9700K and a 2070 (no Super or Ti or anything) and both titles run just fine. I only play in 1080 tho.
32 Gb Ram help a lot I guess and ruinning it from a M2 ofc.
I'm just running it on 1080p and limiting it to 60fps so it doesn't obliterate my system.
Dude Guyman Dec 17, 2024 @ 8:03am 
Originally posted by Bluu:
The graphic updates are welcome but not worth the huge performance hit ....
The colors are too bright and make it look tropical like Forbidden West and not like the original winter-ish grey colors of the original ZD...

Agree! Not only that but a lot of the "improved" textures look worse. Plain, dull, mono-colored rocks on sides of mountains that used to be very detailed and multicolored. Over use of fauna, just moss and ferns all over everything to hide lack of proper detail. The snow effect is...absurdly bad. You can't even see to walk around. In fairness, the lighting looks better in a few areas, but overall I found it to look very artificial and over bright.

The FOV feels too "zoomed in" even at max. Max FOV in the remaster is like 70ish of 100 (I played at 90) in the original. I mean they gave us an FOV slider, but it's really just a reduce FOV slider, not an increase FOV slider.

Bad lighting and zoomed max FOV example:

edit: imgur deleted the pic linked to
https://i.postimg.cc/90rF7ZZk/hzd.gif
Last edited by Dude Guyman; Jan 14 @ 2:15pm
Ordisoftware Dec 17, 2024 @ 8:12am 
Screenshots taken at night and during the day are absolutely not comparable. This only proves that the position of the sun is taken into account.

This remaster is wonderful despite the bugs, many of which have been quickly fixed, and others will be, I'm sure.
Last edited by Ordisoftware; Dec 17, 2024 @ 8:13am
Dude Guyman Dec 19, 2024 @ 8:08am 
Originally posted by Ordisoftware:
Screenshots taken at night and during the day are absolutely not comparable.

If you are referring to my .gif comparison above, that is the exact same time of day, loaded from the exact same imported save, from that exact camp fire you see in the screenshot. The FOV on original is 90/100 and the FOV on remaster is max +25. That is just how different the lighting is now (in that spot at least). It makes it a total white out with no contrast or detail.
Mav99 Dec 19, 2024 @ 8:35am 
Originally posted by Dude Guyman:
If you are referring to my .gif comparison above, that is the exact same time of day, loaded from the exact same imported save
Your .gif comparison is either fake or you had different/wrong settings in the Remaster.
It's a different time of day or shadows are somehow disabled or some other difference in the settings.

I've just been to that place in both games. It's the northern most campfire, north east of Pitchcliff, high in the mountains, at about the same latitude as the Tallneck in the Cut. Apart from some volumetric clouds in the Remaster, the lighting is nearly the same in both versions.
Roccondil Dec 19, 2024 @ 9:17am 
Originally posted by Dude Guyman:
Bad lighting and zoomed max FOV example:
https://i.imgur.com/omueJDn.gif

Ooh yeah I agree, in that GIF comparison they were definitely taken at different times of day! I definitely have had moments in the Remaster where things looked a lot like that "Original" screenshot, whereas the "Remaster" screenshot looks like it was midday rather than evening (or morning?).

Not even sure how you could accurately say it was the exact same time of day, since there is no in-game clock and, unlike HFW, there is no time-advancing mechanic except for the rare one or two story missions.
Last edited by Roccondil; Dec 19, 2024 @ 9:18am
Ordisoftware Dec 19, 2024 @ 9:53am 
Originally posted by Dude Guyman:
Originally posted by Ordisoftware:
Screenshots taken at night and during the day are absolutely not comparable.

If you are referring to my .gif comparison above, that is the exact same time of day, loaded from the exact same imported save, from that exact camp fire you see in the screenshot. The FOV on original is 90/100 and the FOV on remaster is max +25. That is just how different the lighting is now (in that spot at least). It makes it a total white out with no contrast or detail.

The schedule changes with the loading of the saves: try and you will see that loading the same save can make you find yourself in broad daylight, or in the middle of the night, or at nightfall, or at dawn, and the same with rain or snow or wind or not... It's random, it seems to me unless I am mistaken.
Last edited by Ordisoftware; Dec 19, 2024 @ 10:06am
Trantor Dec 19, 2024 @ 12:43pm 
"Bluu" might have a point. I've had a handful of occasions where the lightning switched from bright to dark by simply running down a path within a second + added snow.
No reload, not pausing the game, nothing.
I didn't mind, but maybe that's what described.
Same happen just today in the hunters lodge. While approaching Ahsis, just before I was about to enter the dialogue, lightning changed from bright daylight to dark within a split second, pretty much without any movement of Aloy.
Again: I don't mind, but it seems to happen.
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