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that being said, whether you have issues or not will largely depend on your pc and what you got running on it. So take what everyone is saying, including me, with a grain of salt.
Worst case you can buy it, try it, and refund it within the timelines of Steam.
One of the improvements is that the game now stores the benchmark data :-) https://steamcommunity.com/sharedfiles/filedetails/?id=3358238765
I do notice a "waiting for shader ..." briefly flash at the bottom right screen location on a fast travel or save load. So maybe there was a bug where the precomp did not happen on first load and existing save file import.
I have also noticed some major texture streaming issues in cut scenes. Teb's face tattoo appears and disappears at times when talking to him. When talking to Erend before the proving and background wood structures often get seriously low rez textures that often return to normal on the next camera cut to Aloy and back.
PSN is an online Account that gets linked to your Steam account, there's literally nothing PSN related "running in the background" of your PC, it's just an activation type lock (which is OBVIOUSLY STUPID and SONY HAS TO REMOVE IT REGARDLESS)
This is literally Horizon Forbidden West "under the hood", so it SHOULD perform relatively the same, give or take the "optimization" of the individual assets.
A bit of fiddling got me a solid 60FPS with no stuttering.
There is the PSN overlay that runs in the background at the same time as the Steam overlay, but these processes don't consume much CPU unless you press the hotkey to bring them up. On modern computers and Windows, this doesn't matter at all and does not affect the game.
And yes, this remaster is graphically close to West except for some textures and various odds and ends, Aloy being the same as in West. So it's almost as beautiful and requires as many resources. The bugs should be fixed fairly quickly, logically.
You do realize that DLSS FSR, XESS, TSR and any other of these "magic algorithms" are garbage in ACTUAL use.. The lower (REAL) framerate, without this hallucinated (as per Jensen's own words.. ) frames is always going to be the smoothest of the two.
Frame generation, sorry, I meant "FRAME HALLUCINATION" to be consisten with nVidia's own.. Jensen, is just a sad fad.. The sooner we accept reality, the better for everybody.
That IS.. the Steam Overlay tho, it just displays SONY's own PSN UI.. but the "physical process" itself is still Steam, steam's overlay specifically..
To be clear, there's no.. PSN launcher or any other plugin of sorts with it's own process ID and resources running along Steam in the baackground as far as I'm aware.. It would be MALWARE behavior otherwise indeed for SONY to do so..
Yes I did know know that, but thanks anyway I guess.