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It could be, I just stopped playing until they fix it, or someone mod this. There has to be a way to remove this constant changing camera, in fact there is a mod in nexus called gameplay tweaks that allows you to do it but its not compatible at the moment
https://www.nexusmods.com/horizonzerodawn/mods/315
I am using it and its a big improvement. That being said Nixxes should update this and add an option to lock the camera on the left side like FW
oh nice! I used this before and didn't realize it worked with remaster now. I still hope Nixxes adds this option, but this is an immediate improvement, thanks for sharing.
For me it's hard to see why this is such a big deal.
Because we're used to third person games where the character stays pretty much on one side or the center of the screen, not move wildly from one side to the other randomly.
I play all kinds of games, 1st person, 3rd person or any other kind of view. And I'm doing that for more than 40 years now. In all that time, I hardly ever had any issue with camera views.
But since classic Joysticks are gone, I'm playing with mouse and keyboard only. Maybe it's really different with a controller.
There's one big exception though and that was the first Assassin's Creed, which was completely unplayable for me back then. The reason was that movement and view direction were not linked. I guess controlling view and movement independently is the default with a controller with two sticks, but with mouse and keyboard it was impossible for me to play.
They changed that later and the current version of that old game works as expected, the character turns with the mouse and forward is always the direction you look at.
It's the same in this game with mouse and keyboard, and the camera movement is not random but mostly follows the movement of the mouse. So I really don't care which of Aloy's shoulders I'm looking over.
yes i agree. Its more annoying.