Eschalon: Book 1

Eschalon: Book 1

Mordy May 2, 2020 @ 6:46pm
Unarmed viable 'weapon' choice?
Since weapons tend to break often (based on bashing down doors/barrels), was wondering how viable unarmed skill would be since your fists can't break.

Throw in some divination magic for self healing and it'd kinda be a monk of sorts.. :ghlol:
Last edited by Mordy; May 2, 2020 @ 6:46pm
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Showing 1-5 of 5 comments
Georgi May 3, 2020 @ 10:15am 
I tried it but it was not very successful. Maybe I gave up too quick.
Mordy May 3, 2020 @ 11:22am 
Hm, not really having fun with a mage as mana regen is a major issue and it's not very fun needing to rest after every other encounter which very often leads to an extra encounter meaning have to rest some more which again might draw in more enemies and.. it's a vicious and not very fun cycle.

Which is why i started thinking about unarmed melee character.. less casting, more pummeling enemies dead with fists, meaning less resting required and more focus on actually exploring the world.

Ah well, i'll take another look and see if i can fit the skill into the mage's build or something. :lunar2019deadpanpig:
Ghost Alice Jun 20, 2023 @ 5:38pm 
Originally posted by Mordy:
Hm, not really having fun with a mage as mana regen is a major issue and it's not very fun needing to rest after every other encounter which very often leads to an extra encounter meaning have to rest some more which again might draw in more enemies and.. it's a vicious and not very fun cycle.


If you only rest for 3 ticks at a time, you don't get attacked
Menkerot Oct 11, 2023 @ 3:48pm 
yes, it's a good choice but mastering a weapon still is useful if you can.
EolSunder Dec 29, 2023 @ 12:58am 
I would think the only problem with unarmed is that you wouldn't do as much damage as a weapon because you lose the actual weapon damage added into your damage rolls.

weapon damage + strength/speed bonus + weapon skill + others.

So while a strong max strength warrior would still do ok damage with unarmed, the "weapon damage" part would be left out, leaving you with less damage overall. Using that sword that does 7 (+3 enchanted) damage compared to fists that don't have a damage rating/bonus enchanted.

It would be useless for a non warrior because strength based damage wouldn't be good since you are probably boosting perception with your mages and dex or such with your archers. Why pick up a piddling skill for something you aren't really going to use except smashing barrels. Level 1 works fine for that. I wouldn't make ANY caster with unarmed when i'm going to be blasting with spells, not punching stuff. As a mage, why aren't you blasting stuff with a fire dart and trying to punch it instead. Nope.

So unarmed would be ok i guess with a strength based warrior, but even then it would be less than weapons because you don't have any magical unarmed fist weapons in the game. So we can do X damage with a weapon, or X-(weapon damage) with fists. Nope.
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