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well yes and no to get a nuclear explosion you first need an Implosion in order to cause the reaction where the ''explosion'' is a result
ergo as you said a nuclear reactor cannot ''mushroom'' but it can still explode which is what tjernobyl did due to the steam pressure that built up while the reactor was low on water and they pumped in more rather then using the control rods to shut her down.
i agree on that the nuclear reactors ingame need more downsides
they should be powerfull yes but also very expensive to maintain as they are essentially a space saver when it comes to power production.
you could make it so once its build area around it is unusable for zoning due to ''safety standards'' or something
Thing is, if nuclear power is too expensive ingame, everyone will just use advanced wind turbines. The disadvantages shouldn't be too huge. Nuclear power should require some infrastructure to work.
you could also balance the advanced turbines some by having them interfere with wind/currents so you can place huge 5x5 of them lined up and generate lots of power that way cause that plot is already producing 500 MW and they are not on land so noice pollution is a non issue kinda makes them a bit unbalanced
Some info: Nuclear fission technology has not progressed very far.
Even newly built fission reactors use near identical tech to those built 50-60 years ago.
Reactors have not change at all since then. Most are actually from that time. Maybe a "modern" reactor model could be the CANDU. See Pickering Nuclear Generating Station near Toronto. It looks like an oil refinery. https://www.google.ca/maps/place/Pickering+Nuclear+Generating+Station/@43.77845,-79.0676627,4828a,20y,40.71t/data=!3m1!1e3!4m5!3m4!1s0x0:0xc0d0e85f82b66695!8m2!3d43.8105036!4d-79.0616808
And a regular chemical plant can mess up the city greatly, like it did in Bhopal.