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You will have problems with garbage, deaths and emergency vhicals so would make all pedestrian pathes with a slow speed limit so you have less trafic to deal with foreing ped paths are the way to go.
With it you can create park area's. These area's have a 'main gate' where cims enter the park. Only the gates of the park have to be connected to a road. The rest of the park (including all kinds of buildings) can be placed alongside paths instead of roads.
If you do not have the DLC, then you can make it look like a park, by placing trees, paths and other stuff, but you won't get many cims there. The park from the DLC is considered an attraction (a place to visit) cims go to. But a decorated island (as good as it might look) will only be visited by cims traveling from A to B, with the park being somewhere across their route.
https://steamcommunity.com/sharedfiles/filedetails/?id=1199685642
You could use TM:PE to restrict traffic on those roads, but I don't recall if hearses and other city services can still use them or not (someone else could answer this one).
That invisible roads mod, coupled with TM:PE might do the trick.
Cheers,
Chris.
I guess I have to settle for a dirt road, or an invisible one.
I will play with that mod tonight and see how it looks.
I might try an invisible bus road, since emergency vehicles use those if needed.