Cities: Skylines

Cities: Skylines

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rcollin26 Apr 17, 2023 @ 1:24pm
cities skylines 2 will disappoint
i bet you that it will be sim city 2013 all over again. They are using trashy unity again and it says that none of the trailer is actual game play. I'm sure that they will probably add a ton of micro transactions and stuff and probably wont allow any mods for the game so they can sell more dlc. I bet that it will still have the donut and bug spray vans and tractors driving down the freeway at normal speeds. DONT GET YOUR HOPES UP IM SURE IT WILL DISSAPOINT
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Showing 1-13 of 13 comments
AKscene Apr 17, 2023 @ 2:05pm 
It will be a pig with lipstick if they don't put in the game engine things like, Moveit, TMPE, Anarchy etc that make the game playable. If we need to download MODs and deal with MOD conflict, its just another waste of time.
Simon Apr 17, 2023 @ 7:34pm 
Too early to tell, but I’m in the camp that using Unity again is a bad sign. Why? Because if they weren’t able to deliver performance and utilisation improvements in the 8 years that we’ve had CS1, what makes you think they can with CS2?

I see no reason why they couldn’t have updated CS1 to newer versions of Unity if the engine or staff were able to fix the performance problems that were reported, virtually, from day one. That, and the base graphics in CS1 just suck. Even with heavy modification (which invalidates achievements) it’s not great. The building models too are pretty terrible.

Unity has a reputation for being the “poor man’s” game engine. Fine for simple games, but the best ones and most AAA games never seem to use it.
Last edited by Simon; Apr 18, 2023 @ 1:42am
ThingGoBoom Apr 17, 2023 @ 10:22pm 
Unity's reputation is dragged down because it is easy to use and thus used a lot by new developers, not because it is a bad engine.

If there's going to be something that results in poor performance it will be caused by the code written by the devs, not the engine. FPS Booster for instance just disables a bunch of UI elements that aren't used.
Stealthy Apr 17, 2023 @ 10:35pm 
Originally posted by Simon:
Too early to tell, but I’m in the camp that using Unity again is a bad sign. Why? Because if they weren’t able to deliver performance and utilisation improvements in the 8 years that we’ve had CS1, what makes you think they can with CS2?

Let's see. Maybe because they decided not to re-write the game and stopped updating the engine to unity 5? Which is like 3-4 versions (at least) older than the current one is and several key improvements has been made to later versions. Now, totally new game uses the latest version and hence the performance is improved. Quite logical at the end, isn't it?
MarkJohnson Apr 17, 2023 @ 10:44pm 
You guys forget that this game was designed on an old version of Unity (DX11), which was poorly optimized. The new Unity has significantly advanced (DX12) since 2015 and is an entirely different version of Unity.

The old Unity is basically a free version that you have to pay for when you release the game. The new Unity is pay while you develop, plus pay when you release.

Unity has always been more favorable to AI type games. The other engines are more geared towards FPS type game, with little animation. Although FPS are starting to get more AI type effects in newer games as game engines advance.

But I see no issues with the game moving forwards. I mean at worst, we get the same ol', same ol' that we have been having since release day. So, I know it will be significantly better than the first release, from the experiences they've learned from the past +8-years.

Will it be perfect? Hello no! But I only see much better game in the long run. Sure, mass DLC will be released, just get over your FOMO for DLC and you will be fine. The game will be heavily modded as is the nature of this genre. From the looks of harmony, the mod tools should be more uniformly designed and quickly updated.

History of Unity for those who care to look:
https://en.wikipedia.org/wiki/Unity_(game_engine)
MarkShot9 Apr 17, 2023 @ 10:59pm 
Similar to CK2, CK3 had to be more complete with some enticing new mechanics (hooks and stress) to justify the purchase and play of the initial release. I expect a similar approach for CS2:

* Vastly improved graphics and/or performance which equates to scale.

* 1/3 the full feature set of CS1+DLC upon release.

* 2-4 new mechanics which were totally absent in CS1, but changes the nature of the game.

Of course, it will need to very stable and debugged.

This is what is required for a successful launch where you are in competition against your own product.
WhiteKnight77 Apr 18, 2023 @ 10:35am 
Originally posted by Simon:
Too early to tell, but I’m in the camp that using Unity again is a bad sign. Why? Because if they weren’t able to deliver performance and utilisation improvements in the 8 years that we’ve had CS1, what makes you think they can with CS2?

I see no reason why they couldn’t have updated CS1 to newer versions of Unity if the engine or staff were able to fix the performance problems that were reported, virtually, from day one. That, and the base graphics in CS1 just suck. Even with heavy modification (which invalidates achievements) it’s not great. The building models too are pretty terrible.

Unity has a reputation for being the “poor man’s” game engine. Fine for simple games, but the best ones and most AAA games never seem to use it.
Rewriting code for one version of a game engine to a new engine is while not too difficult, it is time consuming, and delays development of any other work that may be taking place. Rewriting code for an already published game for a new version of an engine, or an entirely different engine is nothing I have heard of in the many years I have been gaming. The only thing I have ever heard of a developer doing, is writing their own engine due to already available engines not working the way said developer wanted.
gigaryszard Apr 18, 2023 @ 10:44am 
honestly, they should just improve the perfomance of cities skylines rather than making a new title
rcollin26 Apr 18, 2023 @ 3:17pm 
Originally posted by gigaryszard:
honestly, they should just improve the perfomance of cities skylines rather than making a new title

I'm sure that it would be very hard to try to retrofit everything onto cities skylines 1
JohnL Apr 18, 2023 @ 3:33pm 
This seems very pessimistic when you haven't even seen the actual game. I'm hoping for better, but as with any new game I already plan to wait awhile before buying to see if it goes well and to wait out the numerous bugs it's likely to have. (not pessimism, but I've rarely seen any game or electronic device new release that never has issues) I admire those willing to jump in and deal with such things, but I'm not much of a tech person so I wait.

l have hopes it will be good. I think what they've done with the current game is pretty wonderful. Along with their generous nature of collaboration with the mod community and giving quite a few free things every year to base-game players, makes for a pretty damn good company IMO.

If you're right, well then we have this CS. Heck, I still play Sims3 thanks to Nraas mods and a good PC. I never did like S4 and it didn't get any better IMO.
peterslee9 Apr 18, 2023 @ 6:26pm 
Agreed, outdated info.
That "poor man" has the most revenue cash of all.

All game engines on the planet overall fail miserably to new Unity.
https://itch.io/game-development/engines/most-projects
Last edited by peterslee9; Dec 3, 2023 @ 9:02am
cultural_lover Apr 18, 2023 @ 11:27pm 
Well don't play it then and go find another game and forum where people actually care what you think
rcollin26 Apr 19, 2023 @ 2:10pm 
Originally posted by JohnL:
This seems very pessimistic when you haven't even seen the actual game. I'm hoping for better, but as with any new game I already plan to wait awhile before buying to see if it goes well and to wait out the numerous bugs it's likely to have. (not pessimism, but I've rarely seen any game or electronic device new release that never has issues) I admire those willing to jump in and deal with such things, but I'm not much of a tech person so I wait.

l have hopes it will be good. I think what they've done with the current game is pretty wonderful. Along with their generous nature of collaboration with the mod community and giving quite a few free things every year to base-game players, makes for a pretty damn good company IMO.

If you're right, well then we have this CS. Heck, I still play Sims3 thanks to Nraas mods and a good PC. I never did like S4 and it didn't get any better IMO.

ofc i hope that it will be good and live up to the hype but i dont wanna get my expectations too high
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Date Posted: Apr 17, 2023 @ 1:24pm
Posts: 13