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If you haven't then use this guide made by snowflitzer to set one up: https://steamcommunity.com/sharedfiles/filedetails/?id=2114415052
You need to stay subscribed to the 81-tile mod, as the outside 2-rows of tiles aren't mean to be unlocked, so you need a mod to make those two outer rows of tiles to work properly with the game, so it must be subscribed at all times.
The population issue is due to a CPU bottleneck - likely due to too many paths. While an engine issue, it is not because it is old, but because of the agent system mechanic of the game.
I myself have no issues playing 81 tiles with 400k+ people, barring simulation slowdowns which may occur depending on which device I am using, with some maxed out limits:
https://steamcommunity.com/sharedfiles/filedetails/?id=2934528904
You stated issues with 81 Tile mod + 150k+ people. My post was in reply to that alone.
Like I said, I have no issues with a 81 Tile city with a high population.
You just explained later yourself why they didn't "optimise" for 81 tiles. 8 years ago computers couldn't handle as much as they do today. And after 150k things started to get slow, and that was well doable within 9 tiles.
25 tiles never made any problems. And as stated many times above it is the save option.
If you don't want any funny buisness and your save to be safeeven if the mods don't work:
go for 25.
I spend more time map making than I do city making. So I really don't get the population issues.
And thanks Max, for pagefile tip. Gonna check that out asap.
which one is the best 25 tile mod?
From what I now understand the 81 Tiles2 mod offers the option to run 25 tiles instead of 81, along with a few other options as well.