Cities: Skylines

Cities: Skylines

Trains having big traffic jams (delay in exiting map).
I have had this problem right from the early stages of having built my city and it has become intollerable for me. I have duplicated train lines, built lots of extra rails, created sidings for all my stations and none of this has helped at all. I have tried every efficiency trick that I can, including separation of the internal train lines to the external ones by building changeover stations to do this.

The problem is simply the trains exiting the map do so too slowly by stopping at the border where I can't build. I have a massive trafic jam with my trains and it is putting me off continuing to build my city. At times I sit and look at over a hundred trains standing nose to tail doing nothing at all. The majority of my trains are carrying from 1% to 10% of their maximum load! The majority being less than 5% full. I have also minimised my budget to try and limit the number of trains without success.

On my default map, trains leaving on the NORTH border do not hesitate. Trains going EAST DELAY FOR 3 SECONDS EACH. SOUTH STOPS FOR 15 SECONDS EACH. WEST STOPS FOR 26 SECONDS EACH. This causes massive traffic jams of hundreds of bunched up trains.

I suggest this is a bug and that the devs need to quicken the exiting of trains from the map, or they will need to allow us to create multiple connections to the outside world on each map.

What I have had to do is to isolate my internal train system from that exiting the map in order to stop the traffic jams on the rail lines.

This is a major problem for me and a very big issue in diminishing the enjoyment of playing this game.

PLEASE DEVS IF YOU ARE READING THIS - LOOK FOR A SOLUTION.

Thanks.

UPDATE: The only work around that I have been able to implement so far is to isolate my city rail network from the outside and place links to the outside at their own depot across the street. This is not ideal as not too much material/passengers get exported and imported.
Legutóbb szerkesztette: cliffoz; 2015. máj. 14., 21:40
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113/13 megjegyzés mutatása
Got same problem, any answer yet?
I have had this issue too. I think it is casued by custom train assets (unconfirmed).
Simplify or expand your system.
That's all you can really do.
This is a known and documented bug. It happens IIRC because the game treats the edge of the map where the train tracks end, as stations. For some reason if the final segment of track is too short, the trains take longer to load and unload, which they must do before despawning. So some map exits will just be slow.
I really hope this is a bug that CO is aware of. I think they should be, since it has been a huge problem since like, day one of release. For some reason, the 1.1 update didnt fix it. I hope it comes in the next one, because it is an absolute game killer.

so basically: yeah, you're boned.
If you make maps, be nice and have the segments of track at the egde of the map very long and simple.
Having the same issue as well. I have 2 cargo terminals near the edge of my map in an industrial district. I can see trains backed up as far as the eye can see going out of my map, slowly moving forward like they are unloading at a far away station as Penguin mentioned. It's completely backing up all my train traffic. I guess 'boned' is the key word for now. :/

Edit: My city is offically screwed. Trains backed up in both directions leaving my map, all the way deep into my city. My goods are unable to effeciently get exported/imported leading to my commerical buildings going abandoned left and right due to lack of products. And my income has gone from nearly +65K a week to right around 0$, or negative. Prolly worse if I continue to play. And this is with NO (0) train mods. Very frustrating.
Legutóbb szerkesztette: jmaurer8; 2015. jún. 21., 23:12
I made 2 cargo depots (1 for outside shipments and other for inner city shipments) so cargo trains must unload at end of track and can't enter city as recommended but seems I would have to do that on each ends. I hope they fix that soon.
Legutóbb szerkesztette: Eplodor; 2015. jún. 22., 15:08
Just another in the long list of broken or missing mechanics. great game, but could be so much more. A shame they are leaving it for the community to do.
Legutóbb szerkesztette: Ser Cartoon of House Head; 2015. jún. 22., 15:09
Ya still a great game :)
It's not a bug in the vanilla game, it's caused by custom passenger train assets. I had the same thing but after removing the train assets, it started to work just fine. For some reason the custom trains don't start from the station, they spawn in but neve leave the station keeping the track occupied which then causes the backlog.
Works fine now thanks :) I kept cargo transfer terminal for the busy track and with only generic passenger and cargo trains, works all fine now,thank you! Here's some tipŝ that I guess you already know tho will be good for newbies when they hit that problem:

- Plan your train network (as anything else)
- Only use generic trains (the ones that come with the game, no add-on)
- Always make long enough side tracks for cargo and passengers stations (to hold waiting trains)
- Make junctions betwen tracks as you want your traffic to give access (give space between them if you can to avoid jams, ex. 1 train lenght and more)
- Don't abuse of junctions and plan it well (too close or too many nearby can cause jams)
- Try isolate cargo from passengers (you control traffic with junctions and tracks)
- Add tracks side by side as traffic increases (don't forget you can make undergroud or overpass tracks)
- Use subway instead of close enough heavy passengers stations (ex. suburbs, airport, etc)
- Make transfer stations for heavy city ends lines (so outside trains can't go in and vice versa) when jammed
- Have fun :)

Thanks and great game indeed!
Legutóbb szerkesztette: Eplodor; 2015. jún. 25., 19:12
I'm having the exact same issue in game where the lines beyond the map are all backed up big time. But from what I can see, the problem arises because you cannot set the number of passengers that board a train to a set limit. If the passenger trains waitied at the station until they were 50% or 75% full and then departed you'd have less trains leaving the station. You can't set this boarding capacity up from a station, which you should be able to (here's hoping someone creates this mod!
What I am seeing is multiple trains leaving a station with either zero passengers on board or only one or two, which is causing this massive train jam. I think Colossal Order need to look into this more because it gets to a point where industry starts to stagnate due to the number of parked trains.
I do not use custom train assets and had the same issue. The only way I could "fix" this was to sever the connection to the outside world, build a new cargo station at the edge of the map with road connections to the highway.Result was a busystation with hundreds of trucks coming out and a rail network that operated efficiently in the city.
Im having the same problem but it seems like I have a million cargo trains entering and leaving the city even though I only have 2 cargo stations.
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Közzétéve: 2015. máj. 12., 23:25
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