Cities: Skylines
1:1, or 1:1.5 scale buildings?
Hey guys,

I'm working on a few 3D models for the game.

Do you guys prefer 1:1 scale models, or scaled down 1:1.5 models?

I've made a few growable 1:1.5 models, and they seem to fit in well with the game. I've also seen that people prefer the 1:1.5 unique buildings.

I'm working on a large 16x8 unique building at 1:1 scale, and it doesn't look right compared to the scaled down growables.

I really want to make 1:1 scale buildings though. I don’t like having to miniaturize everything. Some buildings were meant to be huge and dominate the skyline.

What do you guys think works best in the game?
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In my honestly opinion, if i would be able to mod buildings, would also prefer to do 1:1 scale. (just because its the right scale) BUT: These buildings look just to huge compared to the normal buildings, and then whole city/skyline looks not nice anymore... So from that perspective i would definetly prefer 1:1.5
Thanks for the feedback. I feel the same way. I want to make 1:1 buildings, but it seems 1: 1:5 works with what’s already there.

Should we cave in and model all of our buildings to the size of the default buildings though? There are already way more models in the workshop than there are default buildings, and someone is working on a mod that can disable the default buildings.

If you look at Google Earth, some of those big buildings in downtown Chicago and midtown NYC absolutely tower over everything else. Some are the size of an entire block. It gives quiet an impressive sense of scale, and it would be great to bring that to the game.
Is part of the problem that some of the huge 1:1 scale unique buildings just aren’t very detailed, and thus don’t look good?

I do hope that someone figures out how to make larger growables, or adds residential, office, industrial, or commercial features to the unique buildings.
I would prefer 1:1 scale. I really dislike in this game that some of the suburbian villas are of the same size if not bigger than multistorey apartment buildings. Totally unrealistic! I wish I would be able to build suburbian neighborhuds that look right with tightly packed small houses on 1x2 lots in some areas, bigger lots with better but still quite small houses in areas with higher income residents and much bigger multiapartment buildings on huge lots with lots of parking spaces. I wish game would allow even bigger lots for custom buildings and structures. For example, vanilla "University" in game is laughable at best, in SC4 it looked way better being a really big one. Also airport in reality takes a space like at least 10% of the whole sity area. The same thing is about industrial structures like big factories, power stations, landfills, hospitals and so on. Right now sities looks nice, I admit, but far from being realistic.
Thanks for the feedback guys!

I think I'm going to model everything in 1:1 to start, scale down, and upload both versions. It doesn’t take too long to reproportion and remove floors.

I had made a few buidings originaly at 1: 1.5, and its way more work to go from small to big.

Some of the historical buildings I've been working on need to be in the same scale as each other due to the "step back" laws that Chicago and NYC had in years past. The roofs on the buildings should line up, or else it looks odd.
Personally I've found 1:1.5 or 1:1.6 to fit in much better with the scaling of most other buildings.
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วันที่โพสต์: 1 มิ.ย. 2015 @ 11: 43pm
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