Cities: Skylines

Cities: Skylines

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Low land value in green areas??
I am really confused as to how this is happening. Can see screenshot here: http://i.imgur.com/B1JNgCK.jpg

I can't for the life of me figure out why residences on the high end of the spectrum are triggering low land value warnings when:
a) This is clearly not low land value, even using a high standard I don't see how anything above the blue shading should be considered low.
b) I have activated all policies in this district that increase land value.
c) I have placed parks appropriately.
d) There is no significant traffic issues that could be contributing and no adjacent pollution. It is not near an arterial road. The noise pollution is white as snow (i.e. non-existant).

I welcome problems with an approachable solution, but this is completely outside the realm of being intuitive. Can someone help me with this?
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Showing 1-15 of 16 comments
simonmd Apr 1, 2015 @ 7:57pm 
Its just one of those things, I've seen it too. To fix it I simply bulldozed them, that'll teach them to be bloody fussy!

(seriously, the houses the re built did not complain.... so maybe that's the fix)
V Apr 1, 2015 @ 8:12pm 
I don't ever bother with citizens complaining about land value. As it is right now, they're way too picky about land value fluxuations, and will abandon their houses because the shading they live in is slightly lower than their neighbour's. I've even seen them complain about it when they live next to 3 parks, a fire station and medical clinic.

Since they'll abandon anyway, I just bulldoze the houses that have the icon pop up.
Capt.Luke (Banned) Apr 1, 2015 @ 8:18pm 
the answer is sound polution
CoastalHaze Apr 1, 2015 @ 8:56pm 
Originally posted by IG-88:
the answer is sound polution
It's not though because if you even bothered to read my post you will see I stated there is absolutely no sound pollution in the area. It is completely white.
Bite Apr 1, 2015 @ 9:12pm 
I believe it may be a bug because quite frankly, I've had some residents that constantly complain about low land value in areas that are marked as bright green in regards to land value, and there is often no noise polution around them either since I carefully separate everything and add walls of trees inbetween areas.
Stevo021 Apr 1, 2015 @ 9:38pm 
The level of the building requires a certain land value or the resident becomes unhappy and eventually moves out. Land value will make the building level up automatically, but it will also level up slowly over time so long as the resident is happy. I think adding unique buildings and having good coverage of services will increase your land value into the green region, beyond what parks alone can do.

But yeah that screenshot looks like they should be fine...
Last edited by Stevo021; Apr 1, 2015 @ 9:42pm
Tarot1970 Apr 1, 2015 @ 10:10pm 
I attribute it to a keeping up with the Joneses' factor.

If the house next door or across the street is worth a little bit more, they get sad.

Seems to be more common if the size of the plots varies within a suburb.

Usually, it's the seniors complaining.

I generally rezone the spot as hi-dens or office.
Last edited by Tarot1970; Apr 1, 2015 @ 10:22pm
Liquid ID Apr 1, 2015 @ 10:19pm 
I've noticed this happen many times on small corner lots. Usually a neighboring home is also affected, as seems to be the case in your screenshot.

If this only happens in very small locations around the city affecting only a handful of houses... just bulldoze them and throw up some trees or something. That particular location, for a multitude of small nitpicky reasons the game can't graphically represent, is simply undesirable.
Vimpster Apr 2, 2015 @ 12:36am 
I don't think it has to do with the land value in general being low. It is that it is low relative to the level of the building. It might have been just slightly over the land value needed to level up to level 4 but then for some reason, maybe a crime in the area or something, it drops just slightly under that threshold and so the building can no longer maintain the level 4 status and so complains about the land value.

It is annoying and there should be more tolerance for that kind of variance around the threshold if what I discribed is how it actually works. But as others have said, just bulldoze them and hope it doesn't happen again.
CoastalHaze Apr 2, 2015 @ 3:48am 
Thanks guys for the feedback. Bulldozing it is then :P
Maestro Apr 2, 2015 @ 4:06am 
Make sure you bulldoze it when they're home otherwise they'll be back ;-)
Jessian Kaanneo Apr 3, 2015 @ 8:17am 
i found upgrading the roads to ones with the trees for the sound proofing, but this gets annoying once its a plague in the city and people start abandoning the town !
Bite Apr 3, 2015 @ 8:43am 
Originally posted by bearsdenred:
i found upgrading the roads to ones with the trees for the sound proofing, but this gets annoying once its a plague in the city and people start abandoning the town !

The noise is all in the zoning, it's all about planning ahead, don't get residential too close to high commercial or any kind of industrial.
Maestro Apr 3, 2015 @ 8:47am 
... and use offices as a buffer :-)
Erei Apr 3, 2015 @ 8:48am 
Haunted house. Or perhaps someone was murdered there (or both). Land value always drop in those case.
Or perhaps there used to be an indian graveyard here.

I'm joking, it's probably a bug, happened to me several time, usually it's no big deal, the next owner will not complain.
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Showing 1-15 of 16 comments
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Date Posted: Apr 1, 2015 @ 7:24pm
Posts: 16