Cities: Skylines

Cities: Skylines

View Stats:
This topic has been locked
Save error: System.NullReferenceException
I decided to enable the unlock all features mod (made by the game) then when I went to load the save again it came up with this error message and now I cant play! :(

Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at GuideManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at GuideManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0


So can anyone help?
Can provide more info if needed.
< >
Showing 1-15 of 74 comments
Rutger Mar 31, 2015 @ 12:29pm 
I have the same problem.I think they just have to patch it because all of this happened since the last patch.
Last edited by Rutger; Mar 31, 2015 @ 12:30pm
Originally posted by Vikinghat:
I have the same problem.I think they just have to patch it because all of this happened since the last patch.
I hope so :(
xoligy Apr 1, 2015 @ 6:53am 
You use a mod called traffic++? If so goto your mods > Traffic ++ > Options > Ghost mode
M3di Apr 1, 2015 @ 7:16am 
Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at ZoneBlock.CalculateBlock3 (UInt16 blockID) [0x00000] in <filename unknown>:0
at ZoneManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at ZoneManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0

Since the last update I get this when trying to load my already 40 hours consuming city....
Seems there is a building missing? At least that's what my suggestion is - but I haven't deleted any mods or changed them.
Using the same mods as before.:KSad:
Rutger Apr 1, 2015 @ 7:25am 
Originally posted by xoligy:
You use a mod called traffic++? If so goto your mods > Traffic ++ > Options > Ghost mode
This does not solve the problem for me.
I forgot to mention that the game does not close when I press the button to quit to desktop/main menu.
:hardhat:
Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at ResidentAI.UpdateHealth (UInt32 citizenID, .Citizen& data) [0x00000] in <filename unknown>:0
at ResidentAI.SimulationStep (UInt32 citizenID, .Citizen& data) [0x00000] in <filename unknown>:0
at CitizenManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at CitizenManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
M3di Apr 1, 2015 @ 8:31am 
Same!!! Game freezes with the animation still running, only option is to close it via taskmanager. Not responding to close it via the X or Alt+F4. Also, exit to menu is not working after having loaded my corrupted savegame :(
Hopefully, this is not permanently.... I already have 97% occupied people, and with 87k total... It was a disaster (although a great one) to create all the special traffic solutions...
Master_Petrol Apr 1, 2015 @ 8:27pm 
me too, i have this problem since the update of today, i dissabled all of the assets and Mods, still no luck, hope there is a fix
AwkwardTurtle Apr 5, 2015 @ 8:36am 
Anyone got a solution to this?
WhiskeyWerewolf Apr 5, 2015 @ 8:41am 
Yep, pops up every ten-twenty seconds in-game. Also if I try to exit to Main Menu or Desktop, the game simply crashes. And I can't load assets in the editor.

I had high hopes for this game. Then everything broke.
dopefish Apr 5, 2015 @ 8:53am 
I'm now receiving this as well. Tried different maps, disabling mods, etc and nothing works. Not sure why it's just started recently—I'm using 1.0.6b which has been stable for me. Pretty annoyed that the developers are seemingly so stoked about the positive press and the impressive workshop that they're ignoring the base game.
vandell Apr 5, 2015 @ 9:02am 

"Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at NetManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at NetManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0 "


was pumped up to play, just to get this when loading the savegame .. i couldn do anything, just fly around in my broken city
1:
http://abload.de/img/2015-04-05_00002xfpzy.jpg
2:
http://abload.de/img/2015-04-05_00004kkpdp.jpg

pleeease let there be a solution for that. I mean 12 hours, i dont care, but i want my city back :(

didnt changed mods either. i started a new game to test, just when im starting to build roads the same message pops up every now and then.
Last edited by vandell; Apr 5, 2015 @ 9:08am
HockeytownGuru Apr 5, 2015 @ 9:24am 
Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at NetNode.TerrainUpdated (UInt16 nodeID, Single minX, Single minZ, Single maxX, Single maxZ) [0x00000] in <filename unknown>:0
at NetManager.TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in <filename unknown>:0
at TerrainManager.Managers_TerrainUpdated (.TerrainArea heightArea, .TerrainArea surfaceArea, .TerrainArea zoneArea) [0x00000] in <filename unknown>:0
at TerrainModify.UpdateAreaImplementation () [0x00000] in <filename unknown>:0
at TerrainModify.EndUpdateArea () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0






game crashes when i try to close it. obviously something went terribly wrong in this great game. im sure the developers will be on it no time.
AwkwardTurtle Apr 5, 2015 @ 10:29am 
This is really ♥♥♥♥♥♥ up...
Speadge Apr 5, 2015 @ 10:35am 
i had the problem after diabling traffic++ mod.. did you use it?
WhiskeyWerewolf Apr 5, 2015 @ 10:38am 
Originally posted by Speadge:
i had the problem after diabling traffic++ mod.. did you use it?
I have the problem both with and without Traffic++, I don't think that's it.
< >
Showing 1-15 of 74 comments
Per page: 1530 50

Date Posted: Mar 27, 2015 @ 1:16pm
Posts: 74