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Een vertaalprobleem melden
http://steamcommunity.com/sharedfiles/filedetails/?id=410310953
two one ways to get in, one big road to flush everything out. It's not without its problems and service coverage can get a bit tricky though. It's a good idea to make the middle of less transited roads two-ways.
http://steamcommunity.com/sharedfiles/filedetails/?id=410311444
The second one uses two ways to get in and out, and the district itself is one ways for the circular roads and alternating one ways for the radials. Just on the tips though, middle is two ways so people don't have to go around the whole thing.
http://cloud-4.steamusercontent.com/ugc/536266067061959070/C7C5DF537447298462FC2023FF26B7F70F27C3DB/
Top and bottom: Highway->Offramp->2-lane 1-way street->Offramp->Highway.
Regluar 2-lane 2-way streets between.
The citizens can drive around their whole neighbourhood using right turns only.
No trafficlights.
My city look very boring compared to yours
Thanks I know! My findings so far is that the more one way streets you use, the higher the total cost of services. Maybe a system with only one way streets are to expensive from a service point of view, or is it? I think for instance the pattern MK_Blackbird shared is reallyinteresting.
This looks really interesting, thank you for sharing that pattern! I am going to loan that idea from you and do some testing :) Cheers
Thank you for sharing your really excellent cities!
Thanks though :P
Thanks for sharing! I too have used street systems were I (virtuallly)only use right hand turns, but I get traffic lights on all my crossings. What do you do to not get traffic lights? Is it the combination of certain types of roads?
Define 'well built systems' :)
http://steamcommunity.com/sharedfiles/filedetails/?id=411283825
There are some heavy traffic in some of the major roundabouts but never becomes an issue. Service coverage is good.