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Een vertaalprobleem melden
You get the idea.
You need a better traffic management.
I went from 60k to 12k. No rational explanation.
The game's mechanic is broken.
What more then likely happened many people died of old age, which would not be a huge number but a fair number. Then traffic killed the rest of the city. Wait what? Traffic killed the rest of the city? Yes, say you have 200 people die of old age, say your Ambulences and Herses are all stuck in traffic and can not get to the 200 dead people in time, this leads to healthy people getting sick from being around the dead to long which causes more Ambulence back up which causes more death which causes more Herse back up and it cycles uncontrollably until your entire cities plumites to the plague of death.
Best way to save your city if you notice a large drop in population if your traffic is the cause of all the death is to start bulldozing every building that has a red skull warning of death. If you bulldozen the building any dead that where in there go away and no longer make people sick. Yes bulldozing the dead is a bit on the cheaty side, but when given the option of bulldozing the dead and saving your city or leaving them be and having the dead wipe out 95% of your population in a matter of minutes leaving you with such large debts that you spiral into bankruptcy having to start all over from scratch, I would choose to bulldoze the dead.
Even if you have 10 lanes per road more lanes does not fix traffic, it can help it a bit, but its not a fix. Industrial left of it's own accord will ruin traffic, your traffic would be better having all 2 lane roads in residential with a "No heavy trucks" ban right at the highway entrance residents use, having industry in a different area with a different entrance, and the commercial being between the two to get its products without vans/trucks going into main town then you would having everything all 6 lane roads.