Cities: Skylines

Cities: Skylines

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desertrose0601 12. mars 2015 kl. 17.47
How to attract uneducated workers?
I've got a fairly educated city that has a forestry region next to it. I've built some low-density housing near this new area to house the uneducted workers for the forestry jobs, but no one is moving in! This particular area is too far away from schools, so it shouldn't be attracting highly educated people. I've added a couple parks, thinking that might attract new families, but that doesn't seem to help.

Any ideas on how to attract low educated workers to your city?
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Sol 12. mars 2015 kl. 18.02 
The only thing I have found is building outside of educated zones - destroy a few schools if need be. NEVER let your city become a hub of Plutocracy, it almost destroyed me. Once I realized I need some poor people to maintain growth and flow, I destroyed some schools and added residential closer to my industry.
desertrose0601 12. mars 2015 kl. 18.04 
Yes, I have residential zones closer to my industry and outside the reach of the schools, but no one seems to be moving in. I wasn't sure if I needed to build something to attract them? Like parks or a police station or something?
Los 12. mars 2015 kl. 18.07 
do u have residential demand?
desertrose0601 12. mars 2015 kl. 18.11 
Nope. They wanted industry and I had a large fertile region, so I built farms. Only problem was I didn't have any uneducated workers. There isn't actual demand for residential though, which is probably why they aren't moving in. Maybe I should just bulldoze my farm and keep building normal offices?
Sist redigert av desertrose0601; 12. mars 2015 kl. 18.12
Davien 13. mars 2015 kl. 7.17 
i feel uneducated people are a serious problem to the game.

it is as if a 20-40 year old can still enroll in high school and college if they'd just move in? Even if they can it is blardy expensive to enroll in college for them.

uneducated should remain uneducated.. unless if they're children growing up within the city. There should be uneducated immigrants moving in from other places. This is how it should make sense.
Sist redigert av Davien; 13. mars 2015 kl. 7.17
Bob 13. mars 2015 kl. 7.25 
You can flush out citizens by turning off power in an area. Turn it back on when people have left and uneducated people will move in.
Jay 13. mars 2015 kl. 7.27 
Building a town outside of the catchment zones of educational buildings will generate some uneducated. However, they'll begin taking the public transportation to get to the schools and overtime, become educated. Even with agriculture, edcauted/highly educated Cims will work wherever they can find employment, with the facility saying, "x workers are over educated" or something to that extent. Heck, most of my industrial sectors are run by university graduates.
Kai 13. mars 2015 kl. 7.31 
Implementing libraries as a way to 'educate' but not 'overeducate' would be interesting... Having commercial zones giving a chance to create 'educational' (tutoring stores) services can also be interesting.

I wonder if we can get content that enables players to create a super educated society and actually run it properly? Maybe it will require robots for labour and such.

Or making it so educated people will still take lower income jobs if there aren't any higher income jobs available, but will immediately switch if there are any.
Sist redigert av Kai; 13. mars 2015 kl. 7.33
icedude94 13. mars 2015 kl. 7.33 
Educated workers, even the college-educated ones will eventually take the farm jobs if no other jobs at their level are available. It just takes some time.
Kai 13. mars 2015 kl. 7.33 
Opprinnelig skrevet av icedude94:
Educated workers, even the college-educated ones will eventually take the farm jobs if no other jobs at their level are available. It just takes some time.
Oh.

Basically, you have too many educated people and you have too many jobs that suits educated people.
Sist redigert av Kai; 13. mars 2015 kl. 7.34
icedude94 13. mars 2015 kl. 7.36 
Opprinnelig skrevet av Kai:
Opprinnelig skrevet av icedude94:
Educated workers, even the college-educated ones will eventually take the farm jobs if no other jobs at their level are available. It just takes some time.
Oh.

Basically, you have too many educated people and you have too many jobs that suits educated people.

Err...I'm saying that cims will wait a while for the right job but if it doesn't turn up, then they'll take one that they are overqualified for. The OP doesn't need to attract uneducated people into his city and keep them uneducated, he just needs to wait.

Uneducated cims also bring other problems like higher needs for services, more garbage, etc. anyways.
Lord Topley 13. mars 2015 kl. 7.37 
Basically, you need to ensure you have a few "ghetto" areas, ensure they are starved of services, specifically education.
Bozrh 13. mars 2015 kl. 7.38 
Yeah, I wish there was a policy like the that stops them from going to work too early and keeps them in school untill they become educated - but an opposite of that. Maybe a possibility to create school that will produce labourers with locked 'uneducated' status? Is it possible to create a school like that in the steam workshop? Starting any new industry is a nightmare once you get a university.
icedude94 13. mars 2015 kl. 8.00 
You do not need ghettos nor do you need a way to keep people uneducated. Overqualified workers will fill in all the uneducated job slots after a time.

It's not worth putting more strain on your services and utilities by keeping people dumb.



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