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- When creating busroutes, the shortest possible path between stops is created. If you want this path to go somewhere else you'll need to create a busstop in between.
- If you use TM:PE and have applied 'lane connections', then buses cannot ignore those.
- By default buses cannot ignore lane arrows too. But there's an option in TM:PE that allows them to ignore lane arrows.
- Busstops are always on the right side of the road. If you place a busstop in a location where there's no more room for the bus to change lanes in order to go into a certain direction (like right in front of an intersection, where you want the bus to make a left turn for example) then the bus will follow a diferent path.
It's hard to tell what exactly is preventing you from creating the busline the way you want it to. Best is to provide us with some screenshots of the busroute, and a description on how you want it to go instead.
Thanks for the response. Give me a minute here to figure out how to post screenshots
Ok, so here I have my road layout; 3 roads East-West. The bottom road has dedicated bus lanes.
https://steamcommunity.com/sharedfiles/filedetails/?id=2991405718
Here, we can see the Bus Line overview, yet we can also see the literal buses choosing to use other roads
https://steamcommunity.com/sharedfiles/filedetails/?id=2991405708
I do have TM:PE, but there are no forced turns anywhere. There is this little squiggle in the bus line ive noticed that seems like it forces the bus into the middle (non-bus) lane.
https://steamcommunity.com/sharedfiles/filedetails/?id=2991403671
A wider view. You can see that despite having the Bus Line go straight, my buses choos to make a turn off the route only to turn right back onto it. I just want them to go straight and make 4 turns in a big circle, so i tried to make them a road off my main arterial
ok, ill try that
Give it some time to ramp up after creating new lines and see if the problem remains.
This has gotta be the answer. That explains the behavior very well. Thanks everyone for replying